// Luanti // SPDX-License-Identifier: LGPL-2.1-or-later // Copyright (C) 2013-2017 celeron55, Perttu Ahola #pragma once #include "l_base.h" class Camera; class LuaCamera : public ModApiBase { private: static const luaL_Reg methods[]; // garbage collector static int gc_object(lua_State *L); static int l_set_camera_mode(lua_State *L); static int l_get_camera_mode(lua_State *L); static int l_get_fov(lua_State *L); static int l_get_pos(lua_State *L); static int l_get_offset(lua_State *L); static int l_get_look_dir(lua_State *L); static int l_get_look_vertical(lua_State *L); static int l_get_look_horizontal(lua_State *L); static int l_get_aspect_ratio(lua_State *L); static Camera *getobject(LuaCamera *ref); static Camera *getobject(lua_State *L, int narg); Camera *m_camera = nullptr; public: LuaCamera(Camera *m); ~LuaCamera() = default; static void create(lua_State *L, Camera *m); static void Register(lua_State *L); static const char className[]; };