file(GLOB common_server_HDRS "${CMAKE_CURRENT_SOURCE_DIR}/*.h") set(common_server_SRCS ${common_server_HDRS} ${CMAKE_CURRENT_SOURCE_DIR}/activeobjectmgr.cpp ${CMAKE_CURRENT_SOURCE_DIR}/ban.cpp ${CMAKE_CURRENT_SOURCE_DIR}/blockmodifier.cpp ${CMAKE_CURRENT_SOURCE_DIR}/clientiface.cpp ${CMAKE_CURRENT_SOURCE_DIR}/luaentity_sao.cpp ${CMAKE_CURRENT_SOURCE_DIR}/mods.cpp ${CMAKE_CURRENT_SOURCE_DIR}/player_sao.cpp ${CMAKE_CURRENT_SOURCE_DIR}/rollback.cpp ${CMAKE_CURRENT_SOURCE_DIR}/serveractiveobject.cpp ${CMAKE_CURRENT_SOURCE_DIR}/serverinventorymgr.cpp ${CMAKE_CURRENT_SOURCE_DIR}/serverlist.cpp ${CMAKE_CURRENT_SOURCE_DIR}/unit_sao.cpp PARENT_SCOPE)