// Luanti // SPDX-License-Identifier: LGPL-2.1-or-later // Copyright (C) 2015 Aaron Suen #pragma once #include "irrlichttypes.h" #include #include #include namespace irr::video { class IImage; class ITexture; class IVideoDriver; } /* Manually insert an image into the cache, useful to avoid texture-to-image * conversion whenever we can intercept it. */ void guiScalingCache(const io::path &key, video::IVideoDriver *driver, video::IImage *value); // Manually clear the cache, e.g. when switching to different worlds. void guiScalingCacheClear(); /* Get a cached, high-quality pre-scaled texture for display purposes. If the * texture is not already cached, attempt to create it. Returns a pre-scaled texture, * or the original texture if unable to pre-scale it. */ video::ITexture *guiScalingResizeCached(video::IVideoDriver *driver, video::ITexture *src, const core::rect &srcrect, const core::rect &destrect); /* Convenience wrapper for guiScalingResizeCached that accepts parameters that * are available at GUI imagebutton creation time. */ video::ITexture *guiScalingImageButton(video::IVideoDriver *driver, video::ITexture *src, s32 width, s32 height); /* Replacement for driver->draw2DImage() that uses the high-quality pre-scaled * texture, if configured. */ void draw2DImageFilterScaled(video::IVideoDriver *driver, video::ITexture *txr, const core::rect &destrect, const core::rect &srcrect, const core::rect *cliprect = nullptr, const video::SColor *const colors = nullptr, bool usealpha = false); /* * 9-slice / segment drawing */ void draw2DImage9Slice(video::IVideoDriver *driver, video::ITexture *texture, const core::rect &destrect, const core::rect &srcrect, const core::rect &middlerect, const core::rect *cliprect = nullptr, const video::SColor *const colors = nullptr);