-- Luanti -- Copyright (C) 2014 sapier -- SPDX-License-Identifier: LGPL-2.1-or-later MAIN_TAB_W = 15.5 MAIN_TAB_H = 7.1 TABHEADER_H = 0.85 GAMEBAR_H = 1.25 GAMEBAR_OFFSET_DESKTOP = 0.375 GAMEBAR_OFFSET_TOUCH = 0.15 local menupath = core.get_mainmenu_path() local basepath = core.get_builtin_path() defaulttexturedir = core.get_texturepath_share() .. DIR_DELIM .. "base" .. DIR_DELIM .. "pack" .. DIR_DELIM dofile(basepath .. "common" .. DIR_DELIM .. "menu.lua") dofile(basepath .. "common" .. DIR_DELIM .. "filterlist.lua") dofile(basepath .. "fstk" .. DIR_DELIM .. "buttonbar.lua") dofile(basepath .. "fstk" .. DIR_DELIM .. "dialog.lua") dofile(basepath .. "fstk" .. DIR_DELIM .. "tabview.lua") dofile(basepath .. "fstk" .. DIR_DELIM .. "ui.lua") dofile(menupath .. DIR_DELIM .. "async_event.lua") dofile(menupath .. DIR_DELIM .. "common.lua") dofile(menupath .. DIR_DELIM .. "serverlistmgr.lua") dofile(menupath .. DIR_DELIM .. "game_theme.lua") dofile(menupath .. DIR_DELIM .. "content" .. DIR_DELIM .. "init.lua") dofile(menupath .. DIR_DELIM .. "dlg_config_world.lua") dofile(basepath .. "common" .. DIR_DELIM .. "settings" .. DIR_DELIM .. "init.lua") dofile(menupath .. DIR_DELIM .. "dlg_create_world.lua") dofile(menupath .. DIR_DELIM .. "dlg_delete_content.lua") dofile(menupath .. DIR_DELIM .. "dlg_delete_world.lua") dofile(menupath .. DIR_DELIM .. "dlg_register.lua") dofile(menupath .. DIR_DELIM .. "dlg_rename_modpack.lua") dofile(menupath .. DIR_DELIM .. "dlg_version_info.lua") dofile(menupath .. DIR_DELIM .. "dlg_reinstall_mtg.lua") dofile(menupath .. DIR_DELIM .. "dlg_rebind_keys.lua") dofile(menupath .. DIR_DELIM .. "dlg_clients_list.lua") dofile(menupath .. DIR_DELIM .. "dlg_server_list_mods.lua") local tabs = { content = dofile(menupath .. DIR_DELIM .. "tab_content.lua"), about = dofile(menupath .. DIR_DELIM .. "tab_about.lua"), local_game = dofile(menupath .. DIR_DELIM .. "tab_local.lua"), play_online = dofile(menupath .. DIR_DELIM .. "tab_online.lua") } -------------------------------------------------------------------------------- local function main_event_handler(tabview, event) if event == "MenuQuit" then local show_dialog = core.settings:get_bool("enable_esc_dialog") if not ui.childlist["mainmenu_quit_confirm"] and show_dialog then tabview:hide() local dlg = dialog_create( "mainmenu_quit_confirm", function() return "size[10,3,true]" .. "label[0.5,0.5;" .. fgettext("Are you sure you want to quit?") .. "]" .. "checkbox[0.5,1;cb_show_dialog;" .. fgettext("Always show this dialog.") .. ";" .. tostring(show_dialog) .. "]" .. "style[btn_quit_confirm_yes;bgcolor=red]" .. "button[0.5,2.0;2.5,0.5;btn_quit_confirm_yes;" .. fgettext("Quit") .. "]" .. "button[7.0,2.0;2.5,0.5;btn_quit_confirm_cancel;" .. fgettext("Cancel") .. "]" end, function(this, fields) if fields.cb_show_dialog ~= nil then local value = (fields.cb_show_dialog == "true") and "true" or "false" core.settings:set("enable_esc_dialog", value) return false elseif fields.btn_quit_confirm_yes then this:delete() core.close() return true elseif fields.btn_quit_confirm_cancel or fields.key_escape or fields.quit then this:delete() if tabview and tabview.show then tabview:show() end return true end end, nil ) dlg:set_parent(tabview) dlg:show() else core.close() end return true end return true end -------------------------------------------------------------------------------- local function init_globals() -- Init gamedata gamedata.worldindex = 0 menudata.worldlist = filterlist.create( core.get_worlds, compare_worlds, -- Unique id comparison function function(element, uid) return element.name == uid end, -- Filter function function(element, gameid) return element.gameid == gameid end ) menudata.worldlist:add_sort_mechanism("alphabetic", sort_worlds_alphabetic) menudata.worldlist:set_sortmode("alphabetic") mm_game_theme.init() mm_game_theme.set_engine() -- This is just a fallback. -- Create main tabview local tv_main = tabview_create("maintab", {x = MAIN_TAB_W, y = MAIN_TAB_H}, {x = 0, y = 0}) tv_main:set_autosave_tab(true) tv_main:add(tabs.local_game) tv_main:add(tabs.play_online) tv_main:add(tabs.content) tv_main:add(tabs.about) tv_main:set_global_event_handler(main_event_handler) tv_main:set_fixed_size(false) local last_tab = core.settings:get("maintab_LAST") if last_tab and tv_main.current_tab ~= last_tab then tv_main:set_tab(last_tab) end tv_main:set_end_button({ icon = defaulttexturedir .. "settings_btn.png", label = fgettext("Settings"), name = "open_settings", on_click = function(tabview) local dlg = create_settings_dlg() dlg:set_parent(tabview) tabview:hide() dlg:show() return true end, }) ui.set_default("maintab") tv_main:show() ui.update() check_reinstall_mtg() migrate_keybindings() check_new_version() end assert(os.execute == nil) init_globals()