// Copyright (C) 2002-2012 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #pragma once #include "irrTypes.h" namespace irr { namespace video { class CFPSCounter { public: CFPSCounter(); //! returns current fps s32 getFPS() const { return FPS; } //! to be called every frame void registerFrame(u32 now); private: s32 FPS; u32 StartTime; u32 FramesCounted; }; } // end namespace video } // end namespace irr