// SPDX-License-Identifier: LGPL-2.1-or-later #pragma once #include "util/basic_macros.h" #include "util/stream.h" /* * LogTarget * * This is the interface that sits between the LogStreams and the global logger. * Primarily used to route streams to log levels, but could also enable other * custom behavior. * */ class LogTarget { public: // Must be thread-safe. These can be called from any thread. virtual bool hasOutput() = 0; virtual void log(std::string_view buf) = 0; }; /* * StreamProxy * * An ostream-like object that can proxy to a real ostream or do nothing, * depending on how it is configured. See LogStream below. * */ class StreamProxy { public: StreamProxy(std::ostream *os) : m_os(os) { } static void fix_stream_state(std::ostream &os); template StreamProxy& operator<<(T&& arg) { if (m_os) { if (!m_os->good()) fix_stream_state(*m_os); *m_os << std::forward(arg); } return *this; } StreamProxy& operator<<(std::ostream& (*manip)(std::ostream&)) { if (m_os) { if (!m_os->good()) fix_stream_state(*m_os); *m_os << manip; } return *this; } private: template StreamProxy& emit_with_null_check(T&& arg) { // These calls explicitly use the templated version of operator<<, // so that they won't use the overloads created by ADD_NULL_CHECK. if (arg == nullptr) return this->operator<< ("(null)"); else return this->operator<< (std::forward(arg)); } public: // Add specific overrides for operator<< which check for NULL string // pointers. This is undefined behavior in the C++ spec, so emit "(null)" // instead. These are method overloads, rather than template specializations. #define ADD_NULL_CHECK(_type) \ StreamProxy& operator<<(_type arg) \ { \ return emit_with_null_check(std::forward<_type>(arg)); \ } ADD_NULL_CHECK(char*) ADD_NULL_CHECK(unsigned char*) ADD_NULL_CHECK(signed char*) ADD_NULL_CHECK(const char*) ADD_NULL_CHECK(const unsigned char*) ADD_NULL_CHECK(const signed char*) #undef ADD_NULL_CHECK private: std::ostream *m_os; }; /* * LogStream * * The public interface for log streams (infostream, verbosestream, etc). * * LogStream minimizes the work done when a given stream is off. (meaning * it has no output targets, so it goes to /dev/null) * * For example, consider: * * verbosestream << "hello world" << 123 << std::endl; * * The compiler evaluates this as: * * (((verbosestream << "hello world") << 123) << std::endl) * ^ ^ * * If `verbosestream` is on, the innermost expression (marked by ^) will return * a StreamProxy that forwards to a real ostream, that feeds into the logger. * However, if `verbosestream` is off, it will return a StreamProxy that does * nothing on all later operations. Specifically, CPU time won't be wasted * writing "hello world" and 123 into a buffer, or formatting the log entry. * * It is also possible to directly check if the stream is on/off: * * if (verbosestream) { * auto data = ComputeExpensiveDataForTheLog(); * verbosestream << data << endl; * } * */ class LogStream { public: LogStream() = delete; DISABLE_CLASS_COPY(LogStream); LogStream(LogTarget &target) : m_target(target), m_buffer(std::bind(&LogStream::internalFlush, this, std::placeholders::_1)), m_dummy_buffer(), m_stream(&m_buffer), m_dummy_stream(&m_dummy_buffer), m_proxy(&m_stream), m_dummy_proxy(nullptr) { } template StreamProxy& operator<<(T&& arg) { StreamProxy& sp = m_target.hasOutput() ? m_proxy : m_dummy_proxy; sp << std::forward(arg); return sp; } StreamProxy& operator<<(std::ostream& (*manip)(std::ostream&)) { StreamProxy& sp = m_target.hasOutput() ? m_proxy : m_dummy_proxy; sp << manip; return sp; } operator bool() { return m_target.hasOutput(); } void internalFlush(std::string_view buf) { m_target.log(buf); } operator std::ostream&() { return m_target.hasOutput() ? m_stream : m_dummy_stream; } private: // 10 streams per thread x (256 + overhead) ~ 3K per thread static const int BUFFER_LENGTH = 256; LogTarget &m_target; StringStreamBuffer m_buffer; DummyStreamBuffer m_dummy_buffer; std::ostream m_stream; std::ostream m_dummy_stream; StreamProxy m_proxy; StreamProxy m_dummy_proxy; }; /* * By making the streams thread_local, each thread has its own * private buffer. Two or more threads can write to the same stream * simultaneously (lock-free), and there won't be any interference. * * The finished lines are sent to a LogTarget which is a global (not thread-local) * object, and from there relayed to g_logger. The final writes are serialized * by the mutex in g_logger. */ extern thread_local LogStream dstream; extern thread_local LogStream rawstream; // Writes directly to all LL_NONE log outputs with no prefix. extern thread_local LogStream errorstream; extern thread_local LogStream warningstream; extern thread_local LogStream actionstream; extern thread_local LogStream infostream; extern thread_local LogStream verbosestream; extern thread_local LogStream tracestream; // TODO: Search/replace these with verbose/tracestream extern thread_local LogStream derr_con; extern thread_local LogStream dout_con; #define TRACESTREAM(x) do { \ if (tracestream) { \ tracestream x; \ } \ } while (0)