x2048
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6d45c243f8
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Add dynamic exposure correction (#12959)
* Add uniform for frame delta time
* Adjust exposure in logarithmic (EV) space
* Add network support and LUA API
* Add testing mod
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2023-01-06 22:33:25 +01:00 |
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x2048
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1e96403954
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Use legacy call when rendering to a single texture
Fixes depth buffer in when undersampling > 1
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2022-10-04 21:02:42 +02:00 |
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x2048
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9df79a4b2d
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Bloom (#12791)
Adds configurable light exposure control and bloom effect (light bleeding) with client-side settings.
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2022-09-29 20:34:05 +02:00 |
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x2048
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ff6dcfea82
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Implement rendering pipeline and post-processing (#12465)
Co-authored-by: Lars Mueller <appgurulars@gmx.de>
Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: lhofhansl <lhofhansl@yahoo.com>
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2022-09-06 08:25:18 +02:00 |
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