DustyBagel
9ff9b30e0f
Remove unneeded freeminer code.
2024-06-27 17:45:13 -05:00
grorp
a9cca5e76c
SDL2: Support highdpi ( #14703 )
...
and handle DPI changes at runtime
2024-06-16 17:49:42 +02:00
grorp
85878d894a
Android: Fix back button sometimes not working as ESC ( #14743 )
2024-06-11 22:37:57 +02:00
sfan5
3539af7d77
Set some useful SDL hints
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fixes #14596
2024-06-10 18:49:43 +02:00
Lars Müller
ec9c000be9
Fix scrolling in scroll containers ( #14702 )
2024-06-03 20:38:09 +02:00
grorp
833bb542fc
Allow toggling fullscreen without restart and add keybind ( #14714 )
2024-06-02 21:05:16 +02:00
sfan5
af27d97003
Log delays introduced by SDL_PollEvent
2024-04-23 19:03:35 +02:00
sfan5
7a6ca85081
Expose OpenGL debugging as a normal setting
2024-04-15 17:48:33 +02:00
Gregor Parzefall
cc1bfc6d03
Improve SDL GL fallback code
...
It now works even if window creation succeeds and only context creation fails.
Adapted from https://github.com/MoNTE48/Irrlicht . This should be fine
license-wise since that repo still contains the original Irrlicht license
(this is no legal advice).
Original PR: https://github.com/MoNTE48/Irrlicht/pull/9
Co-authored-by: Deve <deveee@gmail.com>
2024-04-08 20:15:37 +02:00
Gregor Parzefall
07fdf7158d
Migrate the Android port to SDL2
2024-04-08 20:15:37 +02:00
sfan5
eb8785a209
Fix segfault if SDL GL context fails
2024-04-03 13:56:27 +02:00
import
f638482fba
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00