grorp
50edb30a18
Save the settings in more cases to avoid losing setting changes (especially on Android) ( #14266 )
2024-05-06 20:58:14 +02:00
Muhammad Rifqi Priyo Susanto
00f6bd0f08
Android: Use the correct value for notification ( #14209 )
...
The notification channel creation is moved into MainActivity.
The notification channel ID string is stored into a static variable.
The name and description of the notification channel are stored into the strings resource file.
Co-authored-by: sfan5 <sfan5@live.de>
2024-05-06 20:58:14 +02:00
Maintainer_
81e40a1172
Fix GameUI text staying visible during shutdown. ( #14197 )
2024-05-06 20:58:14 +02:00
grorp
fe4f89f3fa
Touchscreen: Make server-sent overrides of button textures work ( #14145 )
2024-05-06 20:58:14 +02:00
Gregor Parzefall
0d372250c1
Fix TouchScreenGUI ignoring server-sent pitch changes
2024-05-06 20:58:14 +02:00
Gregor Parzefall
367720020c
Fix touch input on Linux
...
The code relied on touch IDs being consecutive. This is true on Android, but not on Linux.
Therefore, touch input on Linux was broken since 53886dcdb5
.
2024-05-06 20:58:14 +02:00
grorp
0dab82085d
Fix unittest failure for release versions ( #14067 )
2024-05-06 20:58:14 +02:00
sfan5
1aba7f1fde
Add unit tests for MapBlock (de)serialization ( #14560 )
2024-05-05 22:54:40 +02:00
rubenwardy
3017b0213b
Allow quoting hypertext attribute values ( #14550 )
2024-05-05 14:27:17 +02:00
sfan5
d748c8c653
Gate disabling of fog or camera update behind 'debug' priv
2024-05-05 14:26:56 +02:00
grorp
af8cb63292
Add object's own position for each collision to moveresult ( #14608 )
2024-05-05 13:28:59 +02:00
grorp
d7f9da49eb
Fix shootline not being updated if press and release happen in the same step ( #14606 )
2024-05-05 13:28:50 +02:00
Lars Mueller
70bddcf318
Fix wrong name for bone override interpolation field
2024-05-04 02:09:35 +02:00
SmallJoker
f0bb5313d3
Chat console: Prevent input loss on double open
2024-05-03 16:29:33 +02:00
DS
c352fbf5c9
Warn on unknown CMAKE_BUILD_TYPE values ( #14600 )
2024-05-03 16:29:02 +02:00
sfan5
9c3c286aab
Optimize code patterns around raycasting
2024-05-03 16:28:29 +02:00
sfan5
e10adf83d5
Reduce wasteful memory allocations in update_lighting_nodes()
2024-05-03 16:28:29 +02:00
sfan5
c24a04d246
Optimize pushing collision data for entity on_step
...
Since this is fixed overhead for every entity, this is important to optimize.
This optimizes one very common case.
before:
push_collision_move_result [us] _____________ 64512x 3.562
after:
push_collision_move_result [us] _____________ 72636x 0.831
2024-05-03 16:28:29 +02:00
sfan5
2e89529eef
Optimize env access and structs in collisionMoveSimple
2024-05-03 16:28:29 +02:00
sfan5
92d03f3832
Trivially optimize iteration order in loops
...
Due to how node data is stored iterating X last provides better cache locality.
2024-05-03 16:28:29 +02:00
Lars Müller
2efd0996e6
Document empty string as form name ( #14601 )
2024-04-30 13:50:31 +02:00
sfan5
ac4f13e78f
Add minetest.get_gen_notify to mapgen env ( #14568 )
2024-04-30 13:50:18 +02:00
grorp
2bdd0a6bdb
Add physics overrides for walk speed and Fast Mode ( #14475 )
...
Co-authored-by: Wuzzy <Wuzzy@disroot.org>
2024-04-30 13:50:01 +02:00
SmallJoker
c044a3c1ca
Client: fix unknown texture upon shift-move to full inventory list ( #14586 )
...
Fixes a regression caused by 4245a760
'moveItemSomewhere' attempted to add a leftover stack to an empty stack, resulting
in an empty name with non-0 ItemStack count.
2024-04-28 19:45:09 +02:00
sfence
72cb4e9bea
Allow nil
puncher in object:punch
( #14319 )
2024-04-28 17:55:04 +02:00
sfan5
fc0ac64277
Fix build errors with curl disabled
2024-04-28 12:31:15 +02:00
sfan5
df4c9e2903
Revert "Clean up some getServer() unsafety"
...
Turned out to not be a good idea.
This reverts commit 58eccc7a2a
.
2024-04-28 00:24:22 +02:00
grorp
73dbd2f0ab
Smooth scrolling ( #14562 )
2024-04-28 00:14:31 +02:00
OgelGames
05d5dc4cec
Fix InvRef
bugs and add unit tests ( #14591 )
2024-04-28 00:13:44 +02:00
Muhammad Rifqi Priyo Susanto
815b5cb086
Translation updater: Add comment propagation ( #14416 )
2024-04-28 00:12:30 +02:00
Lars Müller
0837d674eb
Fix set_fov-induced grayscreen
2024-04-28 00:12:15 +02:00
OgelGames
a7bde8e523
Hide internal detached inventory functions ( #14594 )
2024-04-28 00:07:45 +02:00
LoneWolfHT
c63c05b141
Fix crash when player leaves before breath removal job
2024-04-24 22:32:07 +02:00
sfan5
12ccbe6f12
Amend profiling documentation
2024-04-24 14:55:50 +02:00
Muhammad Rifqi Priyo Susanto
be540043ee
Do not make inventory_items_animations setting static thread_local ( #14573 )
...
This removes restart requirement when toggling the setting after the first play/run.
2024-04-24 09:00:04 +07:00
JosiahWI
de8d80dee0
Fix MSVC warning C4172 in ModifySafeMap::get ( #14576 )
2024-04-23 19:04:26 +02:00
sfan5
98fd5bd453
Formalize OS support policy ( #14556 )
2024-04-23 19:03:58 +02:00
cosin15
15b569fb71
Remove unnecessary copy of a big data structure
2024-04-23 19:03:50 +02:00
sfan5
58eccc7a2a
Clean up some getServer() unsafety
2024-04-23 19:03:35 +02:00
sfan5
e39e47b21f
Reduce needless copying of KeyPress
2024-04-23 19:03:35 +02:00
sfan5
e7f6e7d7b6
Fix Irrlicht log events not being passed through
2024-04-23 19:03:35 +02:00
sfan5
af27d97003
Log delays introduced by SDL_PollEvent
2024-04-23 19:03:35 +02:00
sfan5
c8e46749a4
Change some profiler values to microseconds
2024-04-23 19:03:35 +02:00
grorp
eb432d3da0
Fix some Game members not being freed after some startup errors ( #14561 )
2024-04-21 15:52:46 +02:00
David Heidelberg
4ab3c54f5b
Basic tablet/phone/watch autodetection ( #14400 )
...
Until we're able to detect touchscreen itself, let's have a detection
based on a form factor of the device.
Tablets and handhelds are usually equiped with touchscreens, so as a
default enable touchscreen GUI there.
- Windows and Linux supports autodetection.
- Android is hardcoded as touch-based.
- MacOS staying same as before without detection.
Signed-off-by: David Heidelberg <david@ixit.cz>
2024-04-21 15:51:58 +02:00
JosiahWI
de1d8ec070
Do not link /latomic on MSVC ( #14564 )
...
MSVC does not recognize /latomic, resulting in a warning upon configure.
2024-04-20 20:37:46 +02:00
SmallJoker
c8a41409d9
HUD: Text element color support ( #14558 )
2024-04-20 20:36:44 +02:00
Josiah VanderZee
d2a089ffd9
Remove <ctgmath> include from particles.h
...
The header is deprecated, and we don't even use it.
2024-04-20 18:01:25 +02:00
sfan5
3bd5169aee
Fix profiler assertion failures
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oops
2024-04-20 14:32:35 +02:00
sfan5
b7887a339d
mod_translation_updater.py: fix @n being incorrectly rejected
2024-04-20 14:10:04 +02:00