mirror of
https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
Add minimap feature
This commit is contained in:
parent
3376d2e114
commit
ffd16e3fec
23 changed files with 883 additions and 30 deletions
168
src/minimap.h
Normal file
168
src/minimap.h
Normal file
|
@ -0,0 +1,168 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2010-2015 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef MINIMAP_HEADER
|
||||
#define MINIMAP_HEADER
|
||||
|
||||
#include "irrlichttypes_extrabloated.h"
|
||||
#include "client.h"
|
||||
#include "voxel.h"
|
||||
#include "jthread/jmutex.h"
|
||||
#include <map>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
enum MinimapMode {
|
||||
MINIMAP_MODE_OFF,
|
||||
MINIMAP_MODE_SURFACEx1,
|
||||
MINIMAP_MODE_SURFACEx2,
|
||||
MINIMAP_MODE_SURFACEx4,
|
||||
MINIMAP_MODE_RADARx1,
|
||||
MINIMAP_MODE_RADARx2,
|
||||
MINIMAP_MODE_RADARx4
|
||||
};
|
||||
|
||||
struct MinimapPixel
|
||||
{
|
||||
u16 id;
|
||||
u16 height;
|
||||
u16 air_count;
|
||||
u16 light;
|
||||
};
|
||||
|
||||
struct MinimapMapblock
|
||||
{
|
||||
MinimapPixel data[MAP_BLOCKSIZE * MAP_BLOCKSIZE];
|
||||
};
|
||||
|
||||
struct MinimapData
|
||||
{
|
||||
bool radar;
|
||||
MinimapMode mode;
|
||||
v3s16 pos;
|
||||
v3s16 old_pos;
|
||||
u16 scan_height;
|
||||
u16 map_size;
|
||||
MinimapPixel minimap_scan[512 * 512];
|
||||
bool map_invalidated;
|
||||
bool minimap_shape_round;
|
||||
video::IImage *minimap_image;
|
||||
video::IImage *heightmap_image;
|
||||
video::IImage *minimap_mask_round;
|
||||
video::IImage *minimap_mask_square;
|
||||
video::ITexture *texture;
|
||||
video::ITexture *heightmap_texture;
|
||||
video::ITexture *minimap_overlay_round;
|
||||
video::ITexture *minimap_overlay_square;
|
||||
video::ITexture *player_marker;
|
||||
};
|
||||
|
||||
struct QueuedMinimapUpdate
|
||||
{
|
||||
v3s16 pos;
|
||||
MinimapMapblock *data;
|
||||
|
||||
QueuedMinimapUpdate();
|
||||
~QueuedMinimapUpdate();
|
||||
};
|
||||
|
||||
/*
|
||||
A thread-safe queue of minimap mapblocks update tasks
|
||||
*/
|
||||
|
||||
class MinimapUpdateQueue
|
||||
{
|
||||
public:
|
||||
MinimapUpdateQueue();
|
||||
|
||||
~MinimapUpdateQueue();
|
||||
|
||||
void addBlock(v3s16 pos, MinimapMapblock *data);
|
||||
|
||||
QueuedMinimapUpdate *pop();
|
||||
|
||||
u32 size()
|
||||
{
|
||||
JMutexAutoLock lock(m_mutex);
|
||||
return m_queue.size();
|
||||
}
|
||||
|
||||
private:
|
||||
std::vector<QueuedMinimapUpdate*> m_queue;
|
||||
JMutex m_mutex;
|
||||
};
|
||||
|
||||
class MinimapUpdateThread : public JThread
|
||||
{
|
||||
private:
|
||||
|
||||
public:
|
||||
MinimapUpdateThread(IrrlichtDevice *device, Client *client)
|
||||
{
|
||||
this->device = device;
|
||||
this->client = client;
|
||||
this->driver = device->getVideoDriver();
|
||||
this->tsrc = client->getTextureSource();
|
||||
}
|
||||
void getMap (v3s16 pos, s16 size, s16 height, bool radar);
|
||||
MinimapPixel *getMinimapPixel (v3s16 pos, s16 height, s16 &pixel_height);
|
||||
s16 getAirCount (v3s16 pos, s16 height);
|
||||
video::SColor getColorFromId(u16 id);
|
||||
IrrlichtDevice *device;
|
||||
Client *client;
|
||||
video::IVideoDriver *driver;
|
||||
ITextureSource *tsrc;
|
||||
void *Thread();
|
||||
MinimapData *data;
|
||||
MinimapUpdateQueue m_queue;
|
||||
std::map<v3s16, MinimapMapblock *> m_blocks_cache;
|
||||
};
|
||||
|
||||
class Mapper
|
||||
{
|
||||
private:
|
||||
MinimapUpdateThread *m_minimap_update_thread;
|
||||
video::ITexture *minimap_texture;
|
||||
scene::SMeshBuffer *m_meshbuffer;
|
||||
bool m_enable_shaders;
|
||||
JMutex m_mutex;
|
||||
|
||||
public:
|
||||
Mapper(IrrlichtDevice *device, Client *client);
|
||||
~Mapper();
|
||||
|
||||
void addBlock(v3s16 pos, MinimapMapblock *data);
|
||||
void setPos(v3s16 pos);
|
||||
video::ITexture* getMinimapTexture();
|
||||
v3f getYawVec();
|
||||
MinimapMode getMinimapMode();
|
||||
void setMinimapMode(MinimapMode mode);
|
||||
void toggleMinimapShape();
|
||||
scene::SMeshBuffer *getMinimapMeshBuffer();
|
||||
void drawMinimap();
|
||||
IrrlichtDevice *device;
|
||||
Client *client;
|
||||
video::IVideoDriver *driver;
|
||||
LocalPlayer *player;
|
||||
ITextureSource *tsrc;
|
||||
IShaderSource *shdrsrc;
|
||||
MinimapData *data;
|
||||
};
|
||||
|
||||
#endif
|
Loading…
Add table
Add a link
Reference in a new issue