mirror of
https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
Add minimap feature
This commit is contained in:
parent
3376d2e114
commit
ffd16e3fec
23 changed files with 883 additions and 30 deletions
|
@ -416,10 +416,11 @@ void draw_plain(Camera& camera, bool show_hud, Hud& hud,
|
|||
camera.drawWieldedTool();
|
||||
}
|
||||
|
||||
void draw_scene(video::IVideoDriver* driver, scene::ISceneManager* smgr,
|
||||
Camera& camera, Client& client, LocalPlayer* player, Hud& hud,
|
||||
gui::IGUIEnvironment* guienv, std::vector<aabb3f> hilightboxes,
|
||||
const v2u32& screensize, video::SColor skycolor, bool show_hud)
|
||||
void draw_scene(video::IVideoDriver *driver, scene::ISceneManager *smgr,
|
||||
Camera &camera, Client& client, LocalPlayer *player, Hud &hud,
|
||||
Mapper &mapper, gui::IGUIEnvironment *guienv,
|
||||
std::vector<aabb3f> hilightboxes, const v2u32 &screensize,
|
||||
video::SColor skycolor, bool show_hud, bool show_minimap)
|
||||
{
|
||||
TimeTaker timer("smgr");
|
||||
|
||||
|
@ -484,6 +485,8 @@ void draw_scene(video::IVideoDriver* driver, scene::ISceneManager* smgr,
|
|||
hud.drawCrosshair();
|
||||
hud.drawHotbar(client.getPlayerItem());
|
||||
hud.drawLuaElements(camera.getOffset());
|
||||
if (show_minimap)
|
||||
mapper.drawMinimap();
|
||||
}
|
||||
|
||||
guienv->drawAll();
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue