1
0
Fork 0
mirror of https://github.com/luanti-org/luanti.git synced 2025-06-27 16:36:03 +00:00

Consistent HP and damage types (#8167)

Remove deprecated HUDs and chat message handling.
Remove unused m_damage variable (compat break).
HP: s32 for setter/calculations, u16 for getter.
This commit is contained in:
SmallJoker 2019-02-11 00:03:26 +01:00 committed by Paramat
parent ba5a9f2b36
commit ffb17f1c9a
25 changed files with 67 additions and 136 deletions

View file

@ -546,7 +546,7 @@ bool PlayerDatabaseSQLite3::loadPlayer(RemotePlayer *player, PlayerSAO *sao)
sao->setLookPitch(sqlite_to_float(m_stmt_player_load, 0));
sao->setPlayerYaw(sqlite_to_float(m_stmt_player_load, 1));
sao->setBasePosition(sqlite_to_v3f(m_stmt_player_load, 2));
sao->setHPRaw((s16) MYMIN(sqlite_to_int(m_stmt_player_load, 5), S16_MAX));
sao->setHPRaw((u16) MYMIN(sqlite_to_int(m_stmt_player_load, 5), U16_MAX));
sao->setBreath((u16) MYMIN(sqlite_to_int(m_stmt_player_load, 6), U16_MAX), false);
sqlite3_reset(m_stmt_player_load);