mirror of
https://github.com/luanti-org/luanti.git
synced 2025-08-11 17:51:04 +00:00
Consistent HP and damage types (#8167)
Remove deprecated HUDs and chat message handling. Remove unused m_damage variable (compat break). HP: s32 for setter/calculations, u16 for getter.
This commit is contained in:
parent
ba5a9f2b36
commit
ffb17f1c9a
25 changed files with 67 additions and 136 deletions
|
@ -475,25 +475,6 @@ void Hud::drawHotbar(u16 playeritem) {
|
|||
hotbar_itemcount / 2, mainlist, playeritem + 1, 0);
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////// compatibility code to be removed //////////////
|
||||
// this is ugly as hell but there's no other way to keep compatibility to
|
||||
// old servers
|
||||
if ((player->hud_flags & HUD_FLAG_HEALTHBAR_VISIBLE)) {
|
||||
drawStatbar(v2s32(floor(0.5 * (float)m_screensize.X + 0.5),
|
||||
floor(1 * (float) m_screensize.Y + 0.5)),
|
||||
HUD_CORNER_UPPER, 0, "heart.png",
|
||||
player->hp, v2s32((-10*24)-25,-(48+24+10)), v2s32(24,24));
|
||||
}
|
||||
|
||||
if ((player->hud_flags & HUD_FLAG_BREATHBAR_VISIBLE) &&
|
||||
(player->getBreath() < 11)) {
|
||||
drawStatbar(v2s32(floor(0.5 * (float)m_screensize.X + 0.5),
|
||||
floor(1 * (float) m_screensize.Y + 0.5)),
|
||||
HUD_CORNER_UPPER, 0, "bubble.png",
|
||||
player->getBreath(), v2s32(25,-(48+24+10)), v2s32(24,24));
|
||||
}
|
||||
////////////////////////////////////////////////////////////////////////////
|
||||
}
|
||||
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue