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v2d & aabbox3d<f32> & sky cleanups

* Sky: rename Box => m_box and inline getBoundingBox
* Uniformize aabbox3d<f32> to aabb3f
This commit is contained in:
nerzhul 2016-02-11 15:21:21 +01:00 committed by est31
parent 24b312cc08
commit fefa148d69
21 changed files with 39 additions and 44 deletions

View file

@ -52,7 +52,7 @@ class Particle : public scene::ISceneNode
);
~Particle();
virtual const core::aabbox3d<f32>& getBoundingBox() const
virtual const aabb3f &getBoundingBox() const
{
return m_box;
}
@ -85,8 +85,8 @@ private:
ClientEnvironment *m_env;
IGameDef *m_gamedef;
core::aabbox3d<f32> m_box;
core::aabbox3d<f32> m_collisionbox;
aabb3f m_box;
aabb3f m_collisionbox;
video::SMaterial m_material;
v2f m_texpos;
v2f m_texsize;