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v2d & aabbox3d<f32> & sky cleanups
* Sky: rename Box => m_box and inline getBoundingBox * Uniformize aabbox3d<f32> to aabb3f
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21 changed files with 39 additions and 44 deletions
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@ -53,7 +53,7 @@ public:
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virtual void render();
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virtual const core::aabbox3d<f32>& getBoundingBox() const
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virtual const aabb3f &getBoundingBox() const
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{
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return m_box;
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}
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@ -79,7 +79,7 @@ public:
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void updateCameraOffset(v3s16 camera_offset)
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{
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m_camera_offset = camera_offset;
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m_box = core::aabbox3d<f32>(-BS * 1000000, m_cloud_y - BS - BS * camera_offset.Y, -BS * 1000000,
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m_box = aabb3f(-BS * 1000000, m_cloud_y - BS - BS * camera_offset.Y, -BS * 1000000,
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BS * 1000000, m_cloud_y + BS - BS * camera_offset.Y, BS * 1000000);
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}
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@ -87,7 +87,7 @@ public:
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private:
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video::SMaterial m_material;
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core::aabbox3d<f32> m_box;
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aabb3f m_box;
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s16 m_passed_cloud_y;
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float m_cloud_y;
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u16 m_cloud_radius_i;
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