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Irrlicht: Get rid of obsolete setDebugName
(#15541)
Co-authored-by: sfan5 <sfan5@live.de>
This commit is contained in:
parent
23e502fa0e
commit
fef28aced9
68 changed files with 20 additions and 322 deletions
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@ -155,10 +155,6 @@ COpenGL3DriverBase::COpenGL3DriverBase(const SIrrlichtCreationParameters ¶ms
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OGLES2ShaderPath(params.OGLES2ShaderPath),
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ColorFormat(ECF_R8G8B8), ContextManager(contextManager), EnableErrorTest(params.DriverDebug)
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{
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#ifdef _DEBUG
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setDebugName("Driver");
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#endif
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if (!ContextManager)
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return;
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@ -30,10 +30,6 @@ COpenGL3MaterialRenderer::COpenGL3MaterialRenderer(COpenGL3DriverBase *driver,
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Driver(driver),
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CallBack(callback), Alpha(false), Blending(false), Program(0), UserData(userData)
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{
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#ifdef _DEBUG
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setDebugName("MaterialRenderer");
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#endif
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switch (baseMaterial) {
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case EMT_TRANSPARENT_VERTEX_ALPHA:
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case EMT_TRANSPARENT_ALPHA_CHANNEL:
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@ -22,10 +22,6 @@ COpenGL3Renderer2D::COpenGL3Renderer2D(const c8 *vertexShaderProgram, const c8 *
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COpenGL3MaterialRenderer(driver, 0, EMT_SOLID),
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WithTexture(withTexture)
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{
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#ifdef _DEBUG
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setDebugName("Renderer2D");
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#endif
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int Temp = 0;
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init(Temp, vertexShaderProgram, pixelShaderProgram, false);
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