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Cleaned networking code a bit (had this one on the to-do list for like 4 months already)
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4 changed files with 45 additions and 45 deletions
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@ -81,6 +81,8 @@ SUGG: Calculate lighting per vertex to get a lighting effect like in
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SUGG: Background music based on cellular automata?
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http://www.earslap.com/projectslab/otomata
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SUGG: Simple light color information to air
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Gaming ideas:
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-------------
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@ -135,8 +137,6 @@ Build system / running:
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Networking and serialization:
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-----------------------------
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TODO: Get rid of GotSplitPacketException
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User Interface:
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---------------
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@ -164,11 +164,6 @@ TODO: A setting for enabling bilinear filtering for textures
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TODO: Better control of draw_control.wanted_max_blocks
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TODO: Get player texture (and some others) from the specified texture
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directory
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SUGG: Simple light color information to air
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TODO: Block mesh generator to tile properly on smooth lighting
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Configuration:
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