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Change find_surface_nodes_in_area to find_nodes_in_area_under_air
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3 changed files with 19 additions and 11 deletions
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@ -121,7 +121,7 @@ private:
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// find_surface_nodes_in_area(minp, maxp, nodenames) -> list of positions
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// nodenames: eg. {"ignore", "group:tree"} or "default:dirt"
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static int l_find_surface_nodes_in_area(lua_State *L);
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static int l_find_nodes_in_area_under_air(lua_State *L);
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// delete_area(p1, p2) -> true/false
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static int l_delete_area(lua_State *L);
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