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https://github.com/luanti-org/luanti.git
synced 2025-08-11 17:51:04 +00:00
Fix map deserialization and remove old serialization code
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parent
ea62ee4b61
commit
fd845f27f5
9 changed files with 45 additions and 363 deletions
242
src/mapblock.cpp
242
src/mapblock.cpp
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@ -552,12 +552,12 @@ void MapBlock::serialize(std::ostream &os, u8 version, bool disk)
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throw SerializationError("ERROR: Not writing dummy block.");
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}
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if(version <= 21)
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{
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serialize_pre22(os, version, disk);
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return;
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}
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// Can't do this anymore; we have 16-bit dynamically allocated node IDs
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// in memory; conversion just won't work in this direction.
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if(version < 24)
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throw SerializationError("MapBlock::serialize: serialization to "
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"version < 24 not possible");
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// First byte
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u8 flags = 0;
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if(is_underground)
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@ -582,7 +582,7 @@ void MapBlock::serialize(std::ostream &os, u8 version, bool disk)
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tmp_nodes[i] = data[i];
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getBlockNodeIdMapping(&nimap, tmp_nodes, m_gamedef->ndef());
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u8 content_width = (version < 24) ? 1 : 2;
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u8 content_width = 2;
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u8 params_width = 2;
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writeU8(os, content_width);
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writeU8(os, params_width);
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@ -604,10 +604,7 @@ void MapBlock::serialize(std::ostream &os, u8 version, bool disk)
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Node metadata
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*/
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std::ostringstream oss(std::ios_base::binary);
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if(version >= 23)
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m_node_metadata.serialize(oss);
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else
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content_nodemeta_serialize_legacy(oss, &m_node_metadata);
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m_node_metadata.serialize(oss);
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compressZlib(oss.str(), os);
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/*
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@ -615,13 +612,8 @@ void MapBlock::serialize(std::ostream &os, u8 version, bool disk)
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*/
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if(disk)
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{
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// Version 23 doesn't actually contain node timers
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// (this field should have not been added)
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if(version == 23)
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writeU8(os, 0);
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// Node timers are in version 24
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if(version >= 24)
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m_node_timers.serialize(os);
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// Node timers
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m_node_timers.serialize(os);
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// Static objects
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m_static_objects.serialize(os);
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@ -634,7 +626,6 @@ void MapBlock::serialize(std::ostream &os, u8 version, bool disk)
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}
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}
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void MapBlock::deSerialize(std::istream &is, u8 version, bool disk)
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{
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if(!ser_ver_supported(version))
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@ -738,219 +729,6 @@ void MapBlock::deSerialize(std::istream &is, u8 version, bool disk)
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Legacy serialization
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*/
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// List relevant id-name pairs for ids in the block using nodedef
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// Before serialization version 22
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static void getBlockNodeIdMapping_pre22(NameIdMapping *nimap, MapNode *nodes,
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INodeDefManager *nodedef)
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{
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std::set<content_t> unknown_contents;
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for(u32 i=0; i<MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE; i++)
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{
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content_t id = nodes[i].getContent();
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const ContentFeatures &f = nodedef->get(id);
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const std::string &name = f.name;
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if(name == "")
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unknown_contents.insert(id);
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else
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nimap->set(id, name);
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}
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for(std::set<content_t>::const_iterator
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i = unknown_contents.begin();
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i != unknown_contents.end(); i++){
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errorstream<<"getBlockNodeIdMapping_pre22(): IGNORING ERROR: "
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<<"Name for node id "<<(*i)<<" not known"<<std::endl;
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}
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}
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void MapBlock::serialize_pre22(std::ostream &os, u8 version, bool disk)
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{
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u32 nodecount = MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE;
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MapNode *tmp_data = new MapNode[nodecount];
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// Legacy data changes
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// This code has to change from post-22 to pre-22 format.
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INodeDefManager *nodedef = m_gamedef->ndef();
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for(u32 i=0; i<nodecount; i++)
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{
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const ContentFeatures &f = nodedef->get(tmp_data[i].getContent());
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// Mineral
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if(nodedef->getId("default:stone_with_coal") == tmp_data[i].getContent())
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{
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tmp_data[i].setContent(nodedef->getId("default:stone"));
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tmp_data[i].setParam1(1); // MINERAL_COAL
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}
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else if(nodedef->getId("default:stone_with_iron") == tmp_data[i].getContent())
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{
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tmp_data[i].setContent(nodedef->getId("default:stone"));
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tmp_data[i].setParam1(2); // MINERAL_IRON
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}
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// facedir_simple
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if(f.legacy_facedir_simple)
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{
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tmp_data[i].setParam1(tmp_data[i].getParam2());
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tmp_data[i].setParam2(0);
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}
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// wall_mounted
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if(f.legacy_wallmounted)
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{
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u8 wallmounted_new_to_old[8] = {0x04, 0x08, 0x01, 0x02, 0x10, 0x20, 0, 0};
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u8 dir_new_format = tmp_data[i].getParam2() & 7; // lowest 3 bits
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u8 dir_old_format = wallmounted_new_to_old[dir_new_format];
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tmp_data[i].setParam2(dir_old_format);
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}
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}
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// Serialize nodes
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u32 ser_length = MapNode::serializedLength(version);
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SharedBuffer<u8> databuf_nodelist(nodecount * ser_length);
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for(u32 i=0; i<nodecount; i++)
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{
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tmp_data[i].serialize(&databuf_nodelist[i*ser_length], version);
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}
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delete[] tmp_data;
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// These have no compression
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if(version <= 3 || version == 5 || version == 6)
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{
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writeU8(os, is_underground);
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os.write((char*)*databuf_nodelist, databuf_nodelist.getSize());
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}
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else if(version <= 10)
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{
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/*
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With compression.
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Compress the materials and the params separately.
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*/
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// First byte
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writeU8(os, is_underground);
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// Get and compress materials
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SharedBuffer<u8> materialdata(nodecount);
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for(u32 i=0; i<nodecount; i++)
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{
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materialdata[i] = databuf_nodelist[i*ser_length];
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}
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compress(materialdata, os, version);
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// Get and compress lights
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SharedBuffer<u8> lightdata(nodecount);
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for(u32 i=0; i<nodecount; i++)
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{
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lightdata[i] = databuf_nodelist[i*ser_length+1];
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}
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compress(lightdata, os, version);
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if(version >= 10)
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{
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// Get and compress param2
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SharedBuffer<u8> param2data(nodecount);
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for(u32 i=0; i<nodecount; i++)
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{
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param2data[i] = databuf_nodelist[i*ser_length+2];
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}
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compress(param2data, os, version);
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}
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}
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// All other versions (newest)
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else
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{
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// First byte
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u8 flags = 0;
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if(is_underground)
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flags |= 0x01;
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if(getDayNightDiff())
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flags |= 0x02;
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if(m_lighting_expired)
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flags |= 0x04;
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if(version >= 18)
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{
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if(m_generated == false)
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flags |= 0x08;
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}
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writeU8(os, flags);
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/*
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Get data
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*/
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// Create buffer with different parameters sorted
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SharedBuffer<u8> databuf(nodecount*3);
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for(u32 i=0; i<nodecount; i++)
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{
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databuf[i] = databuf_nodelist[i*ser_length];
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databuf[i+nodecount] = databuf_nodelist[i*ser_length+1];
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databuf[i+nodecount*2] = databuf_nodelist[i*ser_length+2];
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}
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/*
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Compress data to output stream
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*/
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compress(databuf, os, version);
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/*
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NodeMetadata
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*/
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if(version >= 14)
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{
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if(version <= 15)
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{
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try{
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std::ostringstream oss(std::ios_base::binary);
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content_nodemeta_serialize_legacy(oss, &m_node_metadata);
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os<<serializeString(oss.str());
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}
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// This will happen if the string is longer than 65535
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catch(SerializationError &e)
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{
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// Use an empty string
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os<<serializeString("");
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}
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}
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else
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{
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std::ostringstream oss(std::ios_base::binary);
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content_nodemeta_serialize_legacy(oss, &m_node_metadata);
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compressZlib(oss.str(), os);
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//os<<serializeLongString(oss.str());
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}
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}
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}
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if(disk)
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{
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// Versions up from 9 have block objects. (DEPRECATED)
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if(version >= 9)
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{
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// count=0
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writeU16(os, 0);
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}
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// Versions up from 15 have static objects.
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if(version >= 15)
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{
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m_static_objects.serialize(os);
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}
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// Timestamp
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if(version >= 17)
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{
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writeU32(os, getTimestamp());
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}
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// Scan and write node definition id mapping
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if(version >= 21)
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{
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NameIdMapping nimap;
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getBlockNodeIdMapping_pre22(&nimap, data, m_gamedef->ndef());
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nimap.serialize(os);
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}
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}
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}
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void MapBlock::deSerialize_pre22(std::istream &is, u8 version, bool disk)
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{
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u32 nodecount = MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE;
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