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new object system
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parent
c0f0c6568b
commit
fd7a0735c9
15 changed files with 535 additions and 160 deletions
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@ -39,27 +39,28 @@ Some planning
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*/
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class ServerEnvironment;
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class InventoryItem;
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class ServerActiveObject : public ActiveObject
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{
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public:
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ServerActiveObject(ServerEnvironment *env, u16 id, v3f pos=v3f(0,0,0));
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ServerActiveObject(ServerEnvironment *env, u16 id, v3f pos);
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virtual ~ServerActiveObject();
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v3f getBasePosition()
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{
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return m_base_position;
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}
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// Create a certain type of ServerActiveObject
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static ServerActiveObject* create(u8 type,
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ServerEnvironment *env, u16 id, v3f pos,
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const std::string &data);
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/*
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Some simple getters/setters
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*/
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v3f getBasePosition()
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{return m_base_position;}
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void setBasePosition(v3f pos)
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{
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m_base_position = pos;
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}
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{m_base_position = pos;}
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ServerEnvironment* getEnv()
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{
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return m_env;
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}
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{return m_env;}
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/*
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Step object in time.
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@ -75,14 +76,10 @@ public:
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/*
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The return value of this is passed to the server-side object
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when it is loaded from disk or from a static object
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when it is created (converted from static to active - actually
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the data is the static form)
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*/
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virtual std::string getServerInitializationData(){return "";}
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/*
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This takes the return value of getServerInitializationData
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*/
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virtual void initialize(const std::string &data){}
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virtual std::string getStaticData(){return "";}
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// Number of players which know about this object
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u16 m_known_by_count;
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@ -93,12 +90,33 @@ public:
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it could be confused to some other object by some client.
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- This is set to true by the step() method when the object wants
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to be deleted.
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- This can be set to true by anything else too.
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*/
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bool m_removed;
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/*
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Whether the object's static data has been stored to a block
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*/
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bool m_static_exists;
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/*
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The block from which the object was loaded from, and in which
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a copy of the static data resides.
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*/
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v3s16 m_static_block;
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protected:
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// Used for creating objects based on type
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typedef ServerActiveObject* (*Factory)
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(ServerEnvironment *env, u16 id, v3f pos,
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const std::string &data);
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static void registerType(u16 type, Factory f);
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ServerEnvironment *m_env;
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v3f m_base_position;
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private:
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// Used for creating objects based on type
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static core::map<u16, Factory> m_types;
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};
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class TestSAO : public ServerActiveObject
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@ -106,9 +124,9 @@ class TestSAO : public ServerActiveObject
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public:
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TestSAO(ServerEnvironment *env, u16 id, v3f pos);
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u8 getType() const
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{
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return ACTIVEOBJECT_TYPE_TEST;
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}
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{return ACTIVEOBJECT_TYPE_TEST;}
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static ServerActiveObject* create(ServerEnvironment *env, u16 id, v3f pos,
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const std::string &data);
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void step(float dtime, Queue<ActiveObjectMessage> &messages);
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private:
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float m_timer1;
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@ -121,11 +139,13 @@ public:
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ItemSAO(ServerEnvironment *env, u16 id, v3f pos,
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const std::string inventorystring);
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u8 getType() const
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{
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return ACTIVEOBJECT_TYPE_ITEM;
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}
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{return ACTIVEOBJECT_TYPE_ITEM;}
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static ServerActiveObject* create(ServerEnvironment *env, u16 id, v3f pos,
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const std::string &data);
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void step(float dtime, Queue<ActiveObjectMessage> &messages);
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std::string getClientInitializationData();
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std::string getStaticData();
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InventoryItem* createInventoryItem();
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private:
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std::string m_inventorystring;
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};
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