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Replace std::list by std::vector into ClientMap::updateDrawList, Map::timerUpdate and ServerMap::save().

This will speedup the loop reading into those functions
This commit is contained in:
Loic Blot 2015-02-17 15:28:49 +01:00
parent 3c91ad8fc2
commit fd70f4f2f0
5 changed files with 32 additions and 42 deletions

View file

@ -22,11 +22,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "irrlichttypes.h"
#include "irr_v2d.h"
#include "mapblock.h"
#include <ostream>
#include <map>
#include <list>
#include <vector>
class MapBlock;
class Map;
class IGameDef;
@ -61,7 +61,7 @@ public:
void deleteBlock(MapBlock *block);
void getBlocks(std::list<MapBlock*> &dest);
void getBlocks(MapBlockVect &dest);
// Always false at the moment, because sector contains no metadata.
bool differs_from_disk;