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Node texture animation

This commit is contained in:
Perttu Ahola 2012-06-16 03:40:45 +03:00
parent f0678979b1
commit fd1135c7af
16 changed files with 421 additions and 82 deletions

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@ -1040,8 +1040,16 @@ minetest.register_node("default:lava_flowing", {
damage_per_second = 4*2,
post_effect_color = {a=192, r=255, g=64, b=0},
special_materials = {
{image="default_lava.png", backface_culling=false},
{image="default_lava.png", backface_culling=true},
{
image="default_lava_flowing_animated.png",
backface_culling=false,
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
},
{
image="default_lava_flowing_animated.png",
backface_culling=true,
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
},
},
groups = {lava=3, liquid=2, hot=3},
})
@ -1050,7 +1058,10 @@ minetest.register_node("default:lava_source", {
description = "Lava",
inventory_image = minetest.inventorycube("default_lava.png"),
drawtype = "liquid",
tile_images = {"default_lava.png"},
--tile_images = {"default_lava.png"},
tile_images = {
{name="default_lava_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
},
paramtype = "light",
light_source = LIGHT_MAX - 1,
walkable = false,

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