mirror of
https://github.com/luanti-org/luanti.git
synced 2025-08-26 18:21:04 +00:00
Protect per-player detached inventory actions
This commit is contained in:
parent
d9b78d6492
commit
fc864029b9
3 changed files with 18 additions and 1 deletions
|
@ -43,6 +43,7 @@ public:
|
|||
Inventory *createDetachedInventory(const std::string &name, IItemDefManager *idef,
|
||||
const std::string &player = "");
|
||||
bool removeDetachedInventory(const std::string &name);
|
||||
bool checkDetachedInventoryAccess(const InventoryLocation &loc, const std::string &player) const;
|
||||
|
||||
void sendDetachedInventories(const std::string &peer_name, bool incremental,
|
||||
std::function<void(const std::string &, Inventory *)> apply_cb);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue