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Place nodes with single tap on Android (+ bugfix) (#13187)
Don't place nodes when closing button bars. Update docs (also in-game). Rename "Default controls" -> "Controls" in Android pause menu since players can't change them (normally), so calling them "default" doesn't make sense.
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**This document is based on the Minetest 5.6.1 version for Android**
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# Minetest Android build
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All Minetest builds, including the Android variant, are based on the same code.
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However, additional Java code is used for proper Android integration.
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@ -11,8 +9,8 @@ due to limited capabilities of common devices. What can be done is described bel
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While you're playing the game normally (that is, no menu or inventory is
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shown), the following controls are available:
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* Look around: touch screen and slide finger
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* Double tap: Place a node
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* Long tap: Dig node or use the holding item
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* Tap: Place a node
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* Long tap: Dig node or use the held item
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* Press back: Pause menu
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* Touch buttons: Press button
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* Buttons:
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@ -33,9 +31,8 @@ When a menu or inventory is displayed:
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--> places a single item from dragged stack into current (first touched) slot. If a stack is selected, the stack will be split as half and one of the splitted stack will be selected
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### Limitations
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* Android player have to double tap to place node, this can be annoying in some game/mod
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* Some old Android device only support 2 touch at a time, some game/mod contain button combination that need 3 touch (example: jump + Aux1 + hold)
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* Complicated control like pick up an cart in MTG can be difficult or impossible on Android device
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* Complicated control can be difficult or impossible on Android device
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## File Path
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There are some settings especially useful for Android users. The Minetest-wide
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