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Add the group attached_node
Nodes in this group will be dropped as items if the node under them or the node in the wallmounted direction is not walkable.
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parent
bb454b1846
commit
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4 changed files with 63 additions and 4 deletions
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@ -91,6 +91,48 @@ function spawn_falling_node(p, nodename)
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obj:get_luaentity():set_node(nodename)
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end
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function drop_attached_node(p)
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local nn = minetest.env:get_node(p).name
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minetest.env:remove_node(p)
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for _,item in ipairs(minetest.get_node_drops(nn, "")) do
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local pos = {
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x = p.x + math.random(60)/60-0.3,
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y = p.y + math.random(60)/60-0.3,
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z = p.z + math.random(60)/60-0.3,
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}
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minetest.env:add_item(pos, item)
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end
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end
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function check_attached_node(p, n)
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local def = minetest.registered_nodes[n.name]
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local d = {x=0, y=0, z=0}
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if def.paramtype2 == "wallmounted" then
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if n.param2 == 0 then
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d.y = 1
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elseif n.param2 == 1 then
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d.y = -1
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elseif n.param2 == 2 then
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d.x = 1
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elseif n.param2 == 3 then
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d.x = -1
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elseif n.param2 == 4 then
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d.z = 1
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elseif n.param2 == 5 then
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d.z = -1
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end
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else
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d.y = -1
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end
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local p2 = {x=p.x+d.x, y=p.y+d.y, z=p.z+d.z}
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local nn = minetest.env:get_node(p2).name
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local def2 = minetest.registered_nodes[nn]
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if def2 and not def2.walkable then
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return false
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end
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return true
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end
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--
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-- Some common functions
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--
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@ -108,6 +150,13 @@ function nodeupdate_single(p)
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nodeupdate(p)
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end
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end
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if minetest.get_node_group(n.name, "attached_node") ~= 0 then
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if not check_attached_node(p, n) then
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drop_attached_node(p)
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nodeupdate(p)
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end
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end
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end
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function nodeupdate(p)
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