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Immediate smoke puff when a normal entity is punched to death
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parent
989aba1966
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12 changed files with 286 additions and 34 deletions
89
src/content_cso.cpp
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89
src/content_cso.cpp
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/*
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Minetest-c55
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Copyright (C) 2012 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "content_cso.h"
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#include <IBillboardSceneNode.h>
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#include "tile.h"
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#include "environment.h"
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#include "gamedef.h"
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#include "log.h"
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static void setBillboardTextureMatrix(scene::IBillboardSceneNode *bill,
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float txs, float tys, int col, int row)
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{
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video::SMaterial& material = bill->getMaterial(0);
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core::matrix4& matrix = material.getTextureMatrix(0);
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matrix.setTextureTranslate(txs*col, tys*row);
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matrix.setTextureScale(txs, tys);
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}
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class SmokePuffCSO: public ClientSimpleObject
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{
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float m_age;
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scene::IBillboardSceneNode *m_spritenode;
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public:
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SmokePuffCSO(scene::ISceneManager *smgr,
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ClientEnvironment *env, v3f pos, v2f size):
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m_age(0),
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m_spritenode(NULL)
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{
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infostream<<"SmokePuffCSO: constructing"<<std::endl;
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m_spritenode = smgr->addBillboardSceneNode(
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NULL, v2f(1,1), pos, -1);
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m_spritenode->setMaterialTexture(0,
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env->getGameDef()->tsrc()->getTextureRaw("smoke_puff.png"));
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m_spritenode->setMaterialFlag(video::EMF_LIGHTING, false);
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m_spritenode->setMaterialFlag(video::EMF_BILINEAR_FILTER, false);
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//m_spritenode->setMaterialType(video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF);
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m_spritenode->setMaterialType(video::EMT_TRANSPARENT_ALPHA_CHANNEL);
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m_spritenode->setMaterialFlag(video::EMF_FOG_ENABLE, true);
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m_spritenode->setColor(video::SColor(255,0,0,0));
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m_spritenode->setVisible(true);
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m_spritenode->setSize(size);
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/* Update brightness */
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u8 light = 64;
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try{
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MapNode n = env->getMap().getNode(floatToInt(pos, BS));
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light = decode_light(n.getLightBlend(env->getDayNightRatio(),
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env->getGameDef()->ndef()));
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}
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catch(InvalidPositionException &e){}
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video::SColor color(255,light,light,light);
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m_spritenode->setColor(color);
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}
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virtual ~SmokePuffCSO()
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{
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infostream<<"SmokePuffCSO: destructing"<<std::endl;
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m_spritenode->remove();
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}
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void step(float dtime)
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{
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m_age += dtime;
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if(m_age > 1.0){
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m_to_be_removed = true;
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}
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}
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};
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ClientSimpleObject* createSmokePuff(scene::ISceneManager *smgr,
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ClientEnvironment *env, v3f pos, v2f size)
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{
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return new SmokePuffCSO(smgr, env, pos, size);
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}
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