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Add debug priv, and allow player to display the scene as wire-frame. (#4709)
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parent
bf315c05f1
commit
f8fd432dca
4 changed files with 29 additions and 10 deletions
30
src/game.cpp
30
src/game.cpp
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@ -1573,7 +1573,7 @@ protected:
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bool shift_pressed);
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void toggleFog(float *statustext_time, bool *flag);
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void toggleDebug(float *statustext_time, bool *show_debug,
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bool *show_profiler_graph);
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bool *show_profiler_graph, bool *show_wireframe);
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void toggleUpdateCamera(float *statustext_time, bool *flag);
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void toggleProfiler(float *statustext_time, u32 *profiler_current_page,
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u32 profiler_max_page);
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@ -2812,7 +2812,8 @@ void Game::processKeyInput(VolatileRunFlags *flags,
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} else if (wasKeyDown(KeyType::TOGGLE_UPDATE_CAMERA)) {
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toggleUpdateCamera(statustext_time, &flags->disable_camera_update);
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} else if (wasKeyDown(KeyType::TOGGLE_DEBUG)) {
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toggleDebug(statustext_time, &flags->show_debug, &flags->show_profiler_graph);
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toggleDebug(statustext_time, &flags->show_debug, &flags->show_profiler_graph,
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&draw_control->show_wireframe);
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} else if (wasKeyDown(KeyType::TOGGLE_PROFILER)) {
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toggleProfiler(statustext_time, profiler_current_page, profiler_max_page);
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} else if (wasKeyDown(KeyType::INCREASE_VIEWING_RANGE)) {
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@ -3119,22 +3120,33 @@ void Game::toggleFog(float *statustext_time, bool *flag)
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void Game::toggleDebug(float *statustext_time, bool *show_debug,
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bool *show_profiler_graph)
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bool *show_profiler_graph, bool *show_wireframe)
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{
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// Initial / 3x toggle: Chat only
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// Initial / 4x toggle: Chat only
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// 1x toggle: Debug text with chat
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// 2x toggle: Debug text with profiler graph
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// 3x toggle: Debug text and wireframe
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if (!*show_debug) {
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*show_debug = true;
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*show_profiler_graph = false;
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*show_wireframe = false;
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statustext = L"Debug info shown";
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} else if (*show_profiler_graph) {
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*show_debug = false;
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*show_profiler_graph = false;
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statustext = L"Debug info and profiler graph hidden";
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} else {
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} else if (!*show_profiler_graph) {
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*show_profiler_graph = true;
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statustext = L"Profiler graph shown";
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} else if (!*show_wireframe && client->checkPrivilege("debug")) {
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*show_profiler_graph = false;
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*show_wireframe = true;
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statustext = L"Wireframe shown";
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} else {
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*show_debug = false;
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*show_profiler_graph = false;
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*show_wireframe = false;
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if (client->checkPrivilege("debug")) {
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statustext = L"Debug info, profiler graph, and wireframe hidden";
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} else {
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statustext = L"Debug info and profiler graph hidden";
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}
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}
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*statustext_time = 0;
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}
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