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Add debug priv, and allow player to display the scene as wire-frame. (#4709)

This commit is contained in:
lhofhansl 2016-11-03 19:14:32 -07:00 committed by est31
parent bf315c05f1
commit f8fd432dca
4 changed files with 29 additions and 10 deletions

View file

@ -32,6 +32,7 @@ struct MapDrawControl
range_all(false),
wanted_range(0),
wanted_max_blocks(0),
show_wireframe(false),
blocks_drawn(0),
blocks_would_have_drawn(0),
farthest_drawn(0)
@ -43,6 +44,8 @@ struct MapDrawControl
float wanted_range;
// Maximum number of blocks to draw
u32 wanted_max_blocks;
// show a wire frame for debugging
bool show_wireframe;
// Number of blocks rendered is written here by the renderer
u32 blocks_drawn;
// Number of blocks that would have been drawn in wanted_range