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Update server min protocol version to v24 (#5411)
* Update server min protocol version to v24 It's based on @sfan5 stats. See https://kitsunemimi.pw/tmp/serverlist_stats_2017-03-17.txt v24 was bumped 25/08/14 and 0.4.11 was released 25/12/14 * Drop protocol v23 and lesser code
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b8484ef24e
commit
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10 changed files with 115 additions and 298 deletions
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@ -470,57 +470,43 @@ std::string LuaEntitySAO::getClientInitializationData(u16 protocol_version)
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{
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std::ostringstream os(std::ios::binary);
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if(protocol_version >= 14)
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{
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writeU8(os, 1); // version
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os<<serializeString(""); // name
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writeU8(os, 0); // is_player
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writeS16(os, getId()); //id
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writeV3F1000(os, m_base_position);
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writeF1000(os, m_yaw);
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writeS16(os, m_hp);
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// protocol >= 14
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writeU8(os, 1); // version
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os << serializeString(""); // name
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writeU8(os, 0); // is_player
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writeS16(os, getId()); //id
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writeV3F1000(os, m_base_position);
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writeF1000(os, m_yaw);
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writeS16(os, m_hp);
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std::ostringstream msg_os(std::ios::binary);
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msg_os << serializeLongString(getPropertyPacket()); // message 1
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msg_os << serializeLongString(gob_cmd_update_armor_groups(m_armor_groups)); // 2
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msg_os << serializeLongString(gob_cmd_update_animation(
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m_animation_range, m_animation_speed, m_animation_blend, m_animation_loop)); // 3
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for (UNORDERED_MAP<std::string, core::vector2d<v3f> >::const_iterator
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ii = m_bone_position.begin(); ii != m_bone_position.end(); ++ii) {
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msg_os << serializeLongString(gob_cmd_update_bone_position((*ii).first,
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(*ii).second.X, (*ii).second.Y)); // m_bone_position.size
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}
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msg_os << serializeLongString(gob_cmd_update_attachment(m_attachment_parent_id,
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m_attachment_bone, m_attachment_position, m_attachment_rotation)); // 4
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int message_count = 4 + m_bone_position.size();
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for (UNORDERED_SET<int>::const_iterator ii = m_attachment_child_ids.begin();
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(ii != m_attachment_child_ids.end()); ++ii) {
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if (ServerActiveObject *obj = m_env->getActiveObject(*ii)) {
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message_count++;
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msg_os << serializeLongString(gob_cmd_update_infant(*ii, obj->getSendType(),
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obj->getClientInitializationData(protocol_version)));
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}
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}
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msg_os << serializeLongString(gob_cmd_set_texture_mod(m_current_texture_modifier));
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message_count++;
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writeU8(os, message_count);
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os.write(msg_os.str().c_str(), msg_os.str().size());
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std::ostringstream msg_os(std::ios::binary);
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msg_os << serializeLongString(getPropertyPacket()); // message 1
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msg_os << serializeLongString(gob_cmd_update_armor_groups(m_armor_groups)); // 2
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msg_os << serializeLongString(gob_cmd_update_animation(
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m_animation_range, m_animation_speed, m_animation_blend, m_animation_loop)); // 3
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for (UNORDERED_MAP<std::string, core::vector2d<v3f> >::const_iterator
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ii = m_bone_position.begin(); ii != m_bone_position.end(); ++ii) {
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msg_os << serializeLongString(gob_cmd_update_bone_position((*ii).first,
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(*ii).second.X, (*ii).second.Y)); // m_bone_position.size
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}
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else
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{
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writeU8(os, 0); // version
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os<<serializeString(""); // name
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writeU8(os, 0); // is_player
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writeV3F1000(os, m_base_position);
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writeF1000(os, m_yaw);
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writeS16(os, m_hp);
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writeU8(os, 2); // number of messages stuffed in here
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os<<serializeLongString(getPropertyPacket()); // message 1
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os<<serializeLongString(gob_cmd_update_armor_groups(m_armor_groups)); // 2
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msg_os << serializeLongString(gob_cmd_update_attachment(m_attachment_parent_id,
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m_attachment_bone, m_attachment_position, m_attachment_rotation)); // 4
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int message_count = 4 + m_bone_position.size();
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for (UNORDERED_SET<int>::const_iterator ii = m_attachment_child_ids.begin();
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(ii != m_attachment_child_ids.end()); ++ii) {
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if (ServerActiveObject *obj = m_env->getActiveObject(*ii)) {
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message_count++;
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msg_os << serializeLongString(gob_cmd_update_infant(*ii, obj->getSendType(),
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obj->getClientInitializationData(protocol_version)));
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}
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}
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msg_os << serializeLongString(gob_cmd_set_texture_mod(m_current_texture_modifier));
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message_count++;
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writeU8(os, message_count);
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os.write(msg_os.str().c_str(), msg_os.str().size());
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// return result
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return os.str();
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}
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@ -877,58 +863,44 @@ std::string PlayerSAO::getClientInitializationData(u16 protocol_version)
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{
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std::ostringstream os(std::ios::binary);
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if(protocol_version >= 15)
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{
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writeU8(os, 1); // version
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os<<serializeString(m_player->getName()); // name
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writeU8(os, 1); // is_player
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writeS16(os, getId()); //id
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writeV3F1000(os, m_base_position + v3f(0,BS*1,0));
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writeF1000(os, m_yaw);
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writeS16(os, getHP());
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// Protocol >= 15
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writeU8(os, 1); // version
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os << serializeString(m_player->getName()); // name
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writeU8(os, 1); // is_player
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writeS16(os, getId()); //id
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writeV3F1000(os, m_base_position + v3f(0,BS*1,0));
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writeF1000(os, m_yaw);
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writeS16(os, getHP());
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std::ostringstream msg_os(std::ios::binary);
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msg_os << serializeLongString(getPropertyPacket()); // message 1
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msg_os << serializeLongString(gob_cmd_update_armor_groups(m_armor_groups)); // 2
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msg_os << serializeLongString(gob_cmd_update_animation(
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m_animation_range, m_animation_speed, m_animation_blend, m_animation_loop)); // 3
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for (UNORDERED_MAP<std::string, core::vector2d<v3f> >::const_iterator
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ii = m_bone_position.begin(); ii != m_bone_position.end(); ++ii) {
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msg_os << serializeLongString(gob_cmd_update_bone_position((*ii).first,
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(*ii).second.X, (*ii).second.Y)); // m_bone_position.size
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}
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msg_os << serializeLongString(gob_cmd_update_attachment(m_attachment_parent_id,
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m_attachment_bone, m_attachment_position, m_attachment_rotation)); // 4
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msg_os << serializeLongString(gob_cmd_update_physics_override(m_physics_override_speed,
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m_physics_override_jump, m_physics_override_gravity, m_physics_override_sneak,
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m_physics_override_sneak_glitch)); // 5
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// (GENERIC_CMD_UPDATE_NAMETAG_ATTRIBUTES) : Deprecated, for backwards compatibility only.
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msg_os << serializeLongString(gob_cmd_update_nametag_attributes(m_prop.nametag_color)); // 6
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int message_count = 6 + m_bone_position.size();
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for (UNORDERED_SET<int>::const_iterator ii = m_attachment_child_ids.begin();
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ii != m_attachment_child_ids.end(); ++ii) {
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if (ServerActiveObject *obj = m_env->getActiveObject(*ii)) {
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message_count++;
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msg_os << serializeLongString(gob_cmd_update_infant(*ii, obj->getSendType(),
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obj->getClientInitializationData(protocol_version)));
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}
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std::ostringstream msg_os(std::ios::binary);
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msg_os << serializeLongString(getPropertyPacket()); // message 1
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msg_os << serializeLongString(gob_cmd_update_armor_groups(m_armor_groups)); // 2
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msg_os << serializeLongString(gob_cmd_update_animation(
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m_animation_range, m_animation_speed, m_animation_blend, m_animation_loop)); // 3
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for (UNORDERED_MAP<std::string, core::vector2d<v3f> >::const_iterator
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ii = m_bone_position.begin(); ii != m_bone_position.end(); ++ii) {
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msg_os << serializeLongString(gob_cmd_update_bone_position((*ii).first,
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(*ii).second.X, (*ii).second.Y)); // m_bone_position.size
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}
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msg_os << serializeLongString(gob_cmd_update_attachment(m_attachment_parent_id,
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m_attachment_bone, m_attachment_position, m_attachment_rotation)); // 4
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msg_os << serializeLongString(gob_cmd_update_physics_override(m_physics_override_speed,
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m_physics_override_jump, m_physics_override_gravity, m_physics_override_sneak,
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m_physics_override_sneak_glitch)); // 5
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// (GENERIC_CMD_UPDATE_NAMETAG_ATTRIBUTES) : Deprecated, for backwards compatibility only.
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msg_os << serializeLongString(gob_cmd_update_nametag_attributes(m_prop.nametag_color)); // 6
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int message_count = 6 + m_bone_position.size();
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for (UNORDERED_SET<int>::const_iterator ii = m_attachment_child_ids.begin();
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ii != m_attachment_child_ids.end(); ++ii) {
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if (ServerActiveObject *obj = m_env->getActiveObject(*ii)) {
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message_count++;
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msg_os << serializeLongString(gob_cmd_update_infant(*ii, obj->getSendType(),
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obj->getClientInitializationData(protocol_version)));
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}
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}
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writeU8(os, message_count);
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os.write(msg_os.str().c_str(), msg_os.str().size());
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}
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else
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{
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writeU8(os, 0); // version
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os<<serializeString(m_player->getName()); // name
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writeU8(os, 1); // is_player
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writeV3F1000(os, m_base_position + v3f(0,BS*1,0));
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writeF1000(os, m_yaw);
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writeS16(os, getHP());
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writeU8(os, 2); // number of messages stuffed in here
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os<<serializeLongString(getPropertyPacket()); // message 1
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os<<serializeLongString(gob_cmd_update_armor_groups(m_armor_groups)); // 2
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}
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writeU8(os, message_count);
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os.write(msg_os.str().c_str(), msg_os.str().size());
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// return result
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return os.str();
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