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Texture cache -> Media cache WIP
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parent
4bf5065a9c
commit
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8 changed files with 235 additions and 241 deletions
17
src/client.h
17
src/client.h
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@ -290,11 +290,11 @@ public:
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std::wstring accessDeniedReason()
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{ return m_access_denied_reason; }
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float textureReceiveProgress()
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{ return m_texture_receive_progress; }
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float mediaReceiveProgress()
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{ return m_media_receive_progress; }
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bool texturesReceived()
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{ return m_textures_received; }
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{ return m_media_received; }
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bool itemdefReceived()
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{ return m_itemdef_received; }
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bool nodedefReceived()
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@ -367,12 +367,11 @@ private:
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bool m_access_denied;
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std::wstring m_access_denied_reason;
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Queue<ClientEvent> m_client_event_queue;
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FileCache m_texture_cache;
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// a map of the name and SHA1 checksum of each texture;
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// cleared after content has been recieved
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core::map<std::string, std::string> m_texture_name_sha1_map;
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float m_texture_receive_progress;
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bool m_textures_received;
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FileCache m_media_cache;
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// Mapping from media file name to SHA1 checksum
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core::map<std::string, std::string> m_media_name_sha1_map;
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float m_media_receive_progress;
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bool m_media_received;
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bool m_itemdef_received;
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bool m_nodedef_received;
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friend class FarMesh;
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