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Respect object property hp_max field for players (#6287)

* Respect object property hp_max field for players
This allows modders to configure the maximal HP per player

* Statbars: Downscale bar to full 20 HP when exceeding this value
Add default max HP for players and breath constants to builtin
Document the constants

* Rename PLAYER_MAX_HP -> PLAYER_MAX_HP_DEFAULT
This commit is contained in:
SmallJoker 2017-08-23 22:32:10 +02:00 committed by Loïc Blot
parent d01b65abeb
commit f7d50a8078
9 changed files with 51 additions and 27 deletions

View file

@ -2588,7 +2588,7 @@ void Server::RespawnPlayer(u16 peer_id)
<< playersao->getPlayer()->getName()
<< " respawns" << std::endl;
playersao->setHP(PLAYER_MAX_HP);
playersao->setHP(playersao->accessObjectProperties()->hp_max);
playersao->setBreath(PLAYER_MAX_BREATH);
bool repositioned = m_script->on_respawnplayer(playersao);