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Formspecs: Add state-selection to style elements (#9378)

This commit is contained in:
Hugues Ross 2020-04-11 16:39:30 -04:00 committed by GitHub
parent ba3587e776
commit f780bae05c
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GPG key ID: 4AEE18F83AFDEB23
22 changed files with 462 additions and 325 deletions

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@ -14,6 +14,7 @@
#include "irrlicht_changes/static_text.h"
#include "porting.h"
#include "StyleSpec.h"
#include "util/numeric.h"
using namespace irr;
using namespace gui;
@ -26,14 +27,15 @@ using namespace gui;
//! constructor
GUIButton::GUIButton(IGUIEnvironment* environment, IGUIElement* parent,
s32 id, core::rect<s32> rectangle, bool noclip)
s32 id, core::rect<s32> rectangle, ISimpleTextureSource *tsrc,
bool noclip)
: IGUIButton(environment, parent, id, rectangle),
SpriteBank(0), OverrideFont(0),
OverrideColorEnabled(false), OverrideColor(video::SColor(101,255,255,255)),
ClickTime(0), HoverTime(0), FocusTime(0),
ClickShiftState(false), ClickControlState(false),
IsPushButton(false), Pressed(false),
UseAlphaChannel(false), DrawBorder(true), ScaleImage(false)
UseAlphaChannel(false), DrawBorder(true), ScaleImage(false), TSrc(tsrc)
{
setNotClipped(noclip);
@ -44,14 +46,6 @@ GUIButton::GUIButton(IGUIEnvironment* environment, IGUIElement* parent,
// PATCH
for (size_t i = 0; i < 4; i++) {
Colors[i] = Environment->getSkin()->getColor((EGUI_DEFAULT_COLOR)i);
HoveredColors[i] = irr::video::SColor(Colors[i].getAlpha(),
core::clamp<u32>(Colors[i].getRed() * COLOR_HOVERED_MOD, 0, 255),
core::clamp<u32>(Colors[i].getGreen() * COLOR_HOVERED_MOD, 0, 255),
core::clamp<u32>(Colors[i].getBlue() * COLOR_HOVERED_MOD, 0, 255));
PressedColors[i] = irr::video::SColor(Colors[i].getAlpha(),
core::clamp<u32>(Colors[i].getRed() * COLOR_PRESSED_MOD, 0, 255),
core::clamp<u32>(Colors[i].getGreen() * COLOR_PRESSED_MOD, 0, 255),
core::clamp<u32>(Colors[i].getBlue() * COLOR_PRESSED_MOD, 0, 255));
}
StaticText = gui::StaticText::add(Environment, Text.c_str(), core::rect<s32>(0,0,rectangle.getWidth(),rectangle.getHeight()), false, false, this, id);
StaticText->setTextAlignment(EGUIA_CENTER, EGUIA_CENTER);
@ -262,6 +256,13 @@ void GUIButton::draw()
return;
// PATCH
// Track hovered state, if it has changed then we need to update the style.
bool hovered = isHovered();
if (hovered != WasHovered) {
WasHovered = hovered;
setFromState();
}
GUISkin* skin = dynamic_cast<GUISkin*>(Environment->getSkin());
video::IVideoDriver* driver = Environment->getVideoDriver();
// END PATCH
@ -271,21 +272,24 @@ void GUIButton::draw()
if (!Pressed)
{
// PATCH
skin->drawColored3DButtonPaneStandard(this, AbsoluteRect, &AbsoluteClippingRect,
isHovered() ? HoveredColors : Colors);
skin->drawColored3DButtonPaneStandard(this, AbsoluteRect,
&AbsoluteClippingRect, Colors);
// END PATCH
}
else
{
// PATCH
skin->drawColored3DButtonPanePressed(this,
AbsoluteRect, &AbsoluteClippingRect, PressedColors);
skin->drawColored3DButtonPanePressed(this, AbsoluteRect,
&AbsoluteClippingRect, Colors);
// END PATCH
}
}
const core::position2di buttonCenter(AbsoluteRect.getCenter());
EGUI_BUTTON_IMAGE_STATE imageState = getImageState(Pressed);
// PATCH
// The image changes based on the state, so we use the default every time.
EGUI_BUTTON_IMAGE_STATE imageState = EGBIS_IMAGE_UP;
// END PATCH
if ( ButtonImages[(u32)imageState].Texture )
{
core::position2d<s32> pos(buttonCenter);
@ -548,18 +552,6 @@ void GUIButton::setPressedImage(video::ITexture* image, const core::rect<s32>& p
setImage(gui::EGBIS_IMAGE_DOWN, image, pos);
}
void GUIButton::setHoveredImage(video::ITexture* image)
{
setImage(gui::EGBIS_IMAGE_UP_MOUSEOVER, image);
setImage(gui::EGBIS_IMAGE_UP_FOCUSED_MOUSEOVER, image);
}
void GUIButton::setHoveredImage(video::ITexture* image, const core::rect<s32>& pos)
{
setImage(gui::EGBIS_IMAGE_UP_MOUSEOVER, image, pos);
setImage(gui::EGBIS_IMAGE_UP_FOCUSED_MOUSEOVER, image, pos);
}
//! Sets the text displayed by the button
void GUIButton::setText(const wchar_t* text)
{
@ -618,6 +610,8 @@ void GUIButton::setPressed(bool pressed)
skin->getSize(irr::gui::EGDS_BUTTON_PRESSED_IMAGE_OFFSET_Y)));
}
}
setFromState();
}
}
@ -729,10 +723,12 @@ void GUIButton::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWri
}
// PATCH
GUIButton* GUIButton::addButton(IGUIEnvironment *environment, const core::rect<s32>& rectangle,
IGUIElement* parent, s32 id, const wchar_t* text, const wchar_t *tooltiptext)
GUIButton* GUIButton::addButton(IGUIEnvironment *environment,
const core::rect<s32>& rectangle, ISimpleTextureSource *tsrc,
IGUIElement* parent, s32 id, const wchar_t* text,
const wchar_t *tooltiptext)
{
GUIButton* button = new GUIButton(environment, parent ? parent : environment->getRootGUIElement(), id, rectangle);
GUIButton* button = new GUIButton(environment, parent ? parent : environment->getRootGUIElement(), id, rectangle, tsrc);
if (text)
button->setText(text);
@ -749,76 +745,87 @@ void GUIButton::setColor(video::SColor color)
for (size_t i = 0; i < 4; i++) {
video::SColor base = Environment->getSkin()->getColor((gui::EGUI_DEFAULT_COLOR)i);
Colors[i] = base.getInterpolated(color, d);
HoveredColors[i] = irr::video::SColor(Colors[i].getAlpha(),
core::clamp<u32>(Colors[i].getRed() * COLOR_HOVERED_MOD, 0, 255),
core::clamp<u32>(Colors[i].getGreen() * COLOR_HOVERED_MOD, 0, 255),
core::clamp<u32>(Colors[i].getBlue() * COLOR_HOVERED_MOD, 0, 255));
PressedColors[i] = irr::video::SColor(Colors[i].getAlpha(),
core::clamp<u32>(Colors[i].getRed() * COLOR_PRESSED_MOD, 0, 255),
core::clamp<u32>(Colors[i].getGreen() * COLOR_PRESSED_MOD, 0, 255),
core::clamp<u32>(Colors[i].getBlue() * COLOR_PRESSED_MOD, 0, 255));
}
}
void GUIButton::setHoveredColor(video::SColor color)
{
float d = 0.65f;
for (size_t i = 0; i < 4; i++) {
video::SColor base = Environment->getSkin()->getColor((gui::EGUI_DEFAULT_COLOR)i);
HoveredColors[i] = base.getInterpolated(color, d);
}
}
void GUIButton::setPressedColor(video::SColor color)
{
float d = 0.65f;
for (size_t i = 0; i < 4; i++) {
video::SColor base = Environment->getSkin()->getColor((gui::EGUI_DEFAULT_COLOR)i);
PressedColors[i] = base.getInterpolated(color, d);
}
}
//! Set element properties from a StyleSpec
void GUIButton::setFromStyle(const StyleSpec& style, ISimpleTextureSource *tsrc)
//! Set element properties from a StyleSpec corresponding to the button state
void GUIButton::setFromState()
{
StyleSpec::State state = StyleSpec::STATE_DEFAULT;
if (isPressed())
state = static_cast<StyleSpec::State>(state | StyleSpec::STATE_PRESSED);
if (isHovered())
state = static_cast<StyleSpec::State>(state | StyleSpec::STATE_HOVERED);
setFromStyle(StyleSpec::getStyleFromStatePropagation(Styles, state));
}
//! Set element properties from a StyleSpec
void GUIButton::setFromStyle(const StyleSpec& style)
{
bool hovered = (style.getState() & StyleSpec::STATE_HOVERED) != 0;
bool pressed = (style.getState() & StyleSpec::STATE_PRESSED) != 0;
if (style.isNotDefault(StyleSpec::BGCOLOR)) {
setColor(style.getColor(StyleSpec::BGCOLOR));
}
if (style.isNotDefault(StyleSpec::BGCOLOR_HOVERED)) {
setHoveredColor(style.getColor(StyleSpec::BGCOLOR_HOVERED));
}
if (style.isNotDefault(StyleSpec::BGCOLOR_PRESSED)) {
setPressedColor(style.getColor(StyleSpec::BGCOLOR_PRESSED));
// If we have a propagated hover/press color, we need to automatically
// lighten/darken it
if (!Styles[style.getState()].isNotDefault(StyleSpec::BGCOLOR)) {
for (size_t i = 0; i < 4; i++) {
if (pressed) {
Colors[i] = multiplyColorValue(Colors[i], COLOR_PRESSED_MOD);
} else if (hovered) {
Colors[i] = multiplyColorValue(Colors[i], COLOR_HOVERED_MOD);
}
}
}
} else {
for (size_t i = 0; i < 4; i++) {
video::SColor base =
Environment->getSkin()->getColor((gui::EGUI_DEFAULT_COLOR)i);
if (pressed) {
Colors[i] = multiplyColorValue(base, COLOR_PRESSED_MOD);
} else if (hovered) {
Colors[i] = multiplyColorValue(base, COLOR_HOVERED_MOD);
} else {
Colors[i] = base;
}
}
}
if (style.isNotDefault(StyleSpec::TEXTCOLOR)) {
setOverrideColor(style.getColor(StyleSpec::TEXTCOLOR));
} else {
setOverrideColor(video::SColor(255,255,255,255));
OverrideColorEnabled = false;
}
setNotClipped(style.getBool(StyleSpec::NOCLIP, isNotClipped()));
setDrawBorder(style.getBool(StyleSpec::BORDER, DrawBorder));
setNotClipped(style.getBool(StyleSpec::NOCLIP, false));
setDrawBorder(style.getBool(StyleSpec::BORDER, true));
setUseAlphaChannel(style.getBool(StyleSpec::ALPHA, true));
const core::position2di buttonCenter(AbsoluteRect.getCenter());
core::position2d<s32> geom(buttonCenter);
if (style.isNotDefault(StyleSpec::BGIMG)) {
video::ITexture *texture = style.getTexture(StyleSpec::BGIMG, tsrc);
video::ITexture *texture = style.getTexture(StyleSpec::BGIMG,
getTextureSource());
setImage(guiScalingImageButton(
Environment->getVideoDriver(), texture, geom.X, geom.Y));
setScaleImage(true);
}
if (style.isNotDefault(StyleSpec::BGIMG_HOVERED)) {
video::ITexture *hovered_texture = style.getTexture(StyleSpec::BGIMG_HOVERED, tsrc);
setHoveredImage(guiScalingImageButton(
Environment->getVideoDriver(), hovered_texture, geom.X, geom.Y));
setScaleImage(true);
}
if (style.isNotDefault(StyleSpec::BGIMG_PRESSED)) {
video::ITexture *pressed_texture = style.getTexture(StyleSpec::BGIMG_PRESSED, tsrc);
setPressedImage(guiScalingImageButton(
Environment->getVideoDriver(), pressed_texture, geom.X, geom.Y));
Environment->getVideoDriver(), texture, geom.X, geom.Y));
setScaleImage(true);
} else {
setImage(nullptr);
}
BgMiddle = style.getRect(StyleSpec::BGIMG_MIDDLE, BgMiddle);
}
//! Set the styles used for each state
void GUIButton::setStyles(const std::array<StyleSpec, StyleSpec::NUM_STATES>& styles)
{
Styles = styles;
setFromState();
}
// END PATCH