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Math mapgen fix, ip show on connect, pathfinder segfault fix

This commit is contained in:
proller 2013-06-23 20:23:59 +04:00
parent 75b8c13b00
commit f764297be2
7 changed files with 21 additions and 34 deletions

View file

@ -76,7 +76,10 @@ MapgenV7::MapgenV7(int mapgenid, MapgenV7Params *params, EmergeManager *emerge)
this->seed = (int)params->seed;
this->water_level = params->water_level;
this->flags = params->flags;
this->flags = params->flags;
this->lighting = 1;
this->ridges = 1;
this->csize = v3s16(1, 1, 1) * params->chunksize * MAP_BLOCKSIZE;
this->ystride = csize.X; //////fix this
@ -183,7 +186,8 @@ void MapgenV7::makeChunk(BlockMakeData *data) {
c_lava_source = ndef->getId("mapgen_lava_source");
generateTerrain();
carveRidges();
if (this->ridges)
carveRidges();
if (flags & MG_CAVES)
generateCaves(stone_surface_max_y);
@ -211,7 +215,8 @@ void MapgenV7::makeChunk(BlockMakeData *data) {
updateLiquid(&data->transforming_liquid, full_node_min, full_node_max);
calcLighting(node_min - v3s16(1, 0, 1) * MAP_BLOCKSIZE,
if (this->lighting)
calcLighting(node_min - v3s16(1, 0, 1) * MAP_BLOCKSIZE,
node_max + v3s16(1, 0, 1) * MAP_BLOCKSIZE);
//setLighting(node_min - v3s16(1, 0, 1) * MAP_BLOCKSIZE,
// node_max + v3s16(1, 0, 1) * MAP_BLOCKSIZE, 0xFF);