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[CSM] Add event on_connect player API lua (#5540)

* Add event on_connect player API lua
This commit is contained in:
Vincent Glize 2017-04-08 08:20:30 +02:00 committed by Loïc Blot
parent ff4fef570e
commit f73534640a
6 changed files with 24 additions and 0 deletions

View file

@ -35,6 +35,17 @@ void ScriptApiClient::on_shutdown()
runCallbacks(0, RUN_CALLBACKS_MODE_FIRST);
}
void ScriptApiClient::on_connect()
{
SCRIPTAPI_PRECHECKHEADER
// get registered connect hooks
lua_getglobal(L, "core");
lua_getfield(L, -1, "registered_on_connect");
// Call callback
runCallbacks(0, RUN_CALLBACKS_MODE_FIRST);
}
bool ScriptApiClient::on_sending_message(const std::string &message)
{
SCRIPTAPI_PRECHECKHEADER