mirror of
https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
Clang-format: fix some header files and remove them from whitelist
This commit is contained in:
parent
b751c59f43
commit
f7088f69ab
12 changed files with 161 additions and 169 deletions
57
src/sky.h
57
src/sky.h
|
@ -17,9 +17,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "irrlichttypes_extrabloated.h"
|
||||
#include <ISceneNode.h>
|
||||
#include "camera.h"
|
||||
#include "irrlichttypes_extrabloated.h"
|
||||
|
||||
#ifndef SKY_HEADER
|
||||
#define SKY_HEADER
|
||||
|
@ -34,7 +34,7 @@ class Sky : public scene::ISceneNode
|
|||
{
|
||||
public:
|
||||
//! constructor
|
||||
Sky(scene::ISceneNode* parent, scene::ISceneManager* mgr, s32 id,
|
||||
Sky(scene::ISceneNode *parent, scene::ISceneManager *mgr, s32 id,
|
||||
ITextureSource *tsrc);
|
||||
|
||||
virtual void OnRegisterSceneNode();
|
||||
|
@ -42,22 +42,18 @@ public:
|
|||
//! renders the node.
|
||||
virtual void render();
|
||||
|
||||
virtual const aabb3f &getBoundingBox() const
|
||||
{ return m_box; }
|
||||
virtual const aabb3f &getBoundingBox() const { return m_box; }
|
||||
|
||||
// Used by Irrlicht for optimizing rendering
|
||||
virtual video::SMaterial& getMaterial(u32 i)
|
||||
{ return m_materials[i]; }
|
||||
virtual video::SMaterial &getMaterial(u32 i) { return m_materials[i]; }
|
||||
|
||||
// Used by Irrlicht for optimizing rendering
|
||||
virtual u32 getMaterialCount() const
|
||||
{ return SKY_MATERIAL_COUNT; }
|
||||
virtual u32 getMaterialCount() const { return SKY_MATERIAL_COUNT; }
|
||||
|
||||
void update(float m_time_of_day, float time_brightness,
|
||||
float direct_brightness, bool sunlight_seen, CameraMode cam_mode,
|
||||
float yaw, float pitch);
|
||||
void update(float m_time_of_day, float time_brightness, float direct_brightness,
|
||||
bool sunlight_seen, CameraMode cam_mode, float yaw, float pitch);
|
||||
|
||||
float getBrightness(){ return m_brightness; }
|
||||
float getBrightness() { return m_brightness; }
|
||||
|
||||
const video::SColor &getBgColor() const
|
||||
{
|
||||
|
@ -72,8 +68,9 @@ public:
|
|||
bool getCloudsVisible() { return m_clouds_visible && m_visible; }
|
||||
const video::SColorf &getCloudColor() { return m_cloudcolor_f; }
|
||||
|
||||
void setVisible(bool visible){ m_visible = visible; }
|
||||
void setFallbackBgColor(const video::SColor &fallback_bg_color){
|
||||
void setVisible(bool visible) { m_visible = visible; }
|
||||
void setFallbackBgColor(const video::SColor &fallback_bg_color)
|
||||
{
|
||||
m_fallback_bg_color = fallback_bg_color;
|
||||
}
|
||||
|
||||
|
@ -86,7 +83,8 @@ private:
|
|||
{
|
||||
if (!m_sunlight_seen)
|
||||
return 0;
|
||||
float x = m_time_of_day >= 0.5 ? (1 - m_time_of_day) * 2 : m_time_of_day * 2;
|
||||
float x = m_time_of_day >= 0.5 ? (1 - m_time_of_day) * 2
|
||||
: m_time_of_day * 2;
|
||||
|
||||
if (x <= 0.3)
|
||||
return 0;
|
||||
|
@ -101,19 +99,19 @@ private:
|
|||
video::SColor m_mix_scolor(video::SColor col1, video::SColor col2, f32 factor)
|
||||
{
|
||||
video::SColor result = video::SColor(
|
||||
col1.getAlpha() * (1 - factor) + col2.getAlpha() * factor,
|
||||
col1.getRed() * (1 - factor) + col2.getRed() * factor,
|
||||
col1.getGreen() * (1 - factor) + col2.getGreen() * factor,
|
||||
col1.getBlue() * (1 - factor) + col2.getBlue() * factor);
|
||||
col1.getAlpha() * (1 - factor) + col2.getAlpha() * factor,
|
||||
col1.getRed() * (1 - factor) + col2.getRed() * factor,
|
||||
col1.getGreen() * (1 - factor) + col2.getGreen() * factor,
|
||||
col1.getBlue() * (1 - factor) + col2.getBlue() * factor);
|
||||
return result;
|
||||
}
|
||||
video::SColorf m_mix_scolorf(video::SColorf col1, video::SColorf col2, f32 factor)
|
||||
{
|
||||
video::SColorf result = video::SColorf(
|
||||
col1.r * (1 - factor) + col2.r * factor,
|
||||
col1.g * (1 - factor) + col2.g * factor,
|
||||
col1.b * (1 - factor) + col2.b * factor,
|
||||
col1.a * (1 - factor) + col2.a * factor);
|
||||
video::SColorf result =
|
||||
video::SColorf(col1.r * (1 - factor) + col2.r * factor,
|
||||
col1.g * (1 - factor) + col2.g * factor,
|
||||
col1.b * (1 - factor) + col2.b * factor,
|
||||
col1.a * (1 - factor) + col2.a * factor);
|
||||
return result;
|
||||
}
|
||||
|
||||
|
@ -134,12 +132,11 @@ private:
|
|||
video::SColor m_skycolor;
|
||||
video::SColorf m_cloudcolor_f;
|
||||
v3f m_stars[SKY_STAR_COUNT];
|
||||
video::S3DVertex m_star_vertices[SKY_STAR_COUNT*4];
|
||||
video::ITexture* m_sun_texture;
|
||||
video::ITexture* m_moon_texture;
|
||||
video::ITexture* m_sun_tonemap;
|
||||
video::ITexture* m_moon_tonemap;
|
||||
video::S3DVertex m_star_vertices[SKY_STAR_COUNT * 4];
|
||||
video::ITexture *m_sun_texture;
|
||||
video::ITexture *m_moon_texture;
|
||||
video::ITexture *m_sun_tonemap;
|
||||
video::ITexture *m_moon_tonemap;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue