mirror of
https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
Respect game mapgen flags and save world noise params
This commit is contained in:
parent
9da99efca2
commit
f6e4c5d9cf
15 changed files with 128 additions and 151 deletions
31
src/mapgen.h
31
src/mapgen.h
|
@ -95,12 +95,13 @@ private:
|
|||
};
|
||||
|
||||
struct MapgenSpecificParams {
|
||||
virtual void readParams(Settings *settings) = 0;
|
||||
virtual void writeParams(Settings *settings) = 0;
|
||||
virtual void readParams(const Settings *settings) = 0;
|
||||
virtual void writeParams(Settings *settings) const = 0;
|
||||
virtual ~MapgenSpecificParams() {}
|
||||
};
|
||||
|
||||
struct MapgenParams {
|
||||
class MapgenParams {
|
||||
public:
|
||||
std::string mg_name;
|
||||
s16 chunksize;
|
||||
u64 seed;
|
||||
|
@ -112,17 +113,19 @@ struct MapgenParams {
|
|||
|
||||
MapgenSpecificParams *sparams;
|
||||
|
||||
MapgenParams()
|
||||
{
|
||||
mg_name = DEFAULT_MAPGEN;
|
||||
seed = 0;
|
||||
water_level = 1;
|
||||
chunksize = 5;
|
||||
flags = MG_TREES | MG_CAVES | MG_LIGHT;
|
||||
sparams = NULL;
|
||||
np_biome_heat = NoiseParams(50, 50, v3f(500.0, 500.0, 500.0), 5349, 3, 0.5, 2.0);
|
||||
np_biome_humidity = NoiseParams(50, 50, v3f(500.0, 500.0, 500.0), 842, 3, 0.5, 2.0);
|
||||
}
|
||||
MapgenParams() :
|
||||
mg_name(DEFAULT_MAPGEN),
|
||||
chunksize(5),
|
||||
seed(0),
|
||||
water_level(1),
|
||||
flags(MG_TREES | MG_CAVES | MG_LIGHT),
|
||||
np_biome_heat(NoiseParams(50, 50, v3f(500.0, 500.0, 500.0), 5349, 3, 0.5, 2.0)),
|
||||
np_biome_humidity(NoiseParams(50, 50, v3f(500.0, 500.0, 500.0), 842, 3, 0.5, 2.0)),
|
||||
sparams(NULL)
|
||||
{}
|
||||
|
||||
void load(const Settings &settings);
|
||||
void save(Settings &settings) const;
|
||||
};
|
||||
|
||||
class Mapgen {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue