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Clean InventoryItem interface a bit
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5 changed files with 20 additions and 23 deletions
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@ -39,7 +39,7 @@ void drawInventoryItem(video::IVideoDriver *driver,
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return;
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video::ITexture *texture = NULL;
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texture = item->getImage(tsrc);
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texture = item->getImage();
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if(texture != NULL)
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{
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