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Fix local animation not instantly updating after being set

This commit is contained in:
sfan5 2022-01-18 19:19:40 +01:00
parent 4f6f09590c
commit f66ed2c27f
2 changed files with 3 additions and 0 deletions

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@ -1815,6 +1815,7 @@ void GenericCAO::processMessage(const std::string &data)
{
updateAnimation();
}
// FIXME: ^ This code is trash. It's also broken.
}
} else if (cmd == AO_CMD_SET_ANIMATION_SPEED) {
m_animation_speed = readF32(is);