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Drop genericobject.{cpp,h} (#9629)
* Drop genericobject.{cpp,h} This file is not for generic object but for ActiveObject message passing. Put ownership of the various commands to the right objects and cleanup the related code. * Protect ServerActiveObject::m_messages_out * typo fix
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16 changed files with 300 additions and 407 deletions
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@ -70,8 +70,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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PROTOCOL_VERSION 14:
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Added transfer of player pressed keys to the server
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Added new messages for mesh and bone animation, as well as attachments
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GENERIC_CMD_SET_ANIMATION
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GENERIC_CMD_SET_BONE_POSITION
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AO_CMD_SET_ANIMATION
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AO_CMD_SET_BONE_POSITION
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GENERIC_CMD_SET_ATTACHMENT
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PROTOCOL_VERSION 15:
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Serialization format changes
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@ -87,7 +87,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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damageGroups added to ToolCapabilities
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sound_place added to ItemDefinition
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PROTOCOL_VERSION 19:
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GENERIC_CMD_SET_PHYSICS_OVERRIDE
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AO_CMD_SET_PHYSICS_OVERRIDE
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PROTOCOL_VERSION 20:
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TOCLIENT_HUDADD
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TOCLIENT_HUDRM
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@ -131,7 +131,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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Add TOCLIENT_HELLO for presenting server to client after client
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presentation
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Add TOCLIENT_AUTH_ACCEPT to accept connection from client
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Rename GENERIC_CMD_SET_ATTACHMENT to GENERIC_CMD_ATTACH_TO
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Rename GENERIC_CMD_SET_ATTACHMENT to AO_CMD_ATTACH_TO
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PROTOCOL_VERSION 26:
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Add TileDef tileable_horizontal, tileable_vertical flags
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PROTOCOL_VERSION 27:
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