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Copy irrlichtmt to <root>/irr/

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import 2024-03-21 20:13:15 +01:00 committed by sfan5
parent a7908da968
commit f638482fba
349 changed files with 109124 additions and 0 deletions

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// Copyright (C) 2002-2012 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#pragma once
#include "ISceneCollisionManager.h"
#include "ISceneManager.h"
#include "IVideoDriver.h"
namespace irr
{
namespace scene
{
class CSceneCollisionManager : public ISceneCollisionManager
{
public:
//! constructor
CSceneCollisionManager(ISceneManager *smanager, video::IVideoDriver *driver);
//! destructor
virtual ~CSceneCollisionManager();
//! Returns a 3d ray which would go through the 2d screen coordinates.
virtual core::line3d<f32> getRayFromScreenCoordinates(
const core::position2d<s32> &pos, const ICameraSceneNode *camera = 0) override;
private:
ISceneManager *SceneManager;
video::IVideoDriver *Driver;
};
} // end namespace scene
} // end namespace irr