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100
irr/src/Android/CAndroidAssetFileArchive.cpp
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100
irr/src/Android/CAndroidAssetFileArchive.cpp
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// Copyright (C) 2002-2011 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#include "CAndroidAssetReader.h"
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#include "CReadFile.h"
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#include "coreutil.h"
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#include "CAndroidAssetFileArchive.h"
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#include "CIrrDeviceAndroid.h"
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#include "os.h" // for logging (just keep it in even when not needed right now as it's used all the time)
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#include <android_native_app_glue.h>
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#include <android/native_activity.h>
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#include <android/log.h>
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namespace irr
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{
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namespace io
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{
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CAndroidAssetFileArchive::CAndroidAssetFileArchive(AAssetManager *assetManager, bool ignoreCase, bool ignorePaths) :
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CFileList("/asset", ignoreCase, ignorePaths), AssetManager(assetManager)
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{
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}
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CAndroidAssetFileArchive::~CAndroidAssetFileArchive()
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{
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}
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//! get the archive type
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E_FILE_ARCHIVE_TYPE CAndroidAssetFileArchive::getType() const
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{
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return EFAT_ANDROID_ASSET;
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}
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const IFileList *CAndroidAssetFileArchive::getFileList() const
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{
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// The assert_manager can not read directory names, so
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// getFileList returns only files in folders which have been added.
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return this;
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}
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//! opens a file by file name
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IReadFile *CAndroidAssetFileArchive::createAndOpenFile(const io::path &filename)
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{
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CAndroidAssetReader *reader = new CAndroidAssetReader(AssetManager, filename);
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if (reader->isOpen())
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return reader;
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reader->drop();
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return NULL;
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}
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//! opens a file by index
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IReadFile *CAndroidAssetFileArchive::createAndOpenFile(u32 index)
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{
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const io::path &filename(getFullFileName(index));
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if (filename.empty())
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return 0;
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return createAndOpenFile(filename);
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}
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void CAndroidAssetFileArchive::addDirectoryToFileList(const io::path &dirname_)
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{
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io::path dirname(dirname_);
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fschar_t lastChar = dirname.lastChar();
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if (lastChar == '/' || lastChar == '\\')
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dirname.erase(dirname.size() - 1);
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// os::Printer::log("addDirectoryToFileList:", dirname.c_str(), ELL_DEBUG);
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if (findFile(dirname, true) >= 0)
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return; // was already added
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AAssetDir *dir = AAssetManager_openDir(AssetManager, core::stringc(dirname).c_str());
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if (!dir)
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return;
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// add directory itself
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addItem(dirname, 0, 0, /*isDir*/ true, getFileCount());
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// add all files in folder.
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// Note: AAssetDir_getNextFileName does not return directory names (neither does any other NDK function)
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while (const char *filename = AAssetDir_getNextFileName(dir)) {
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core::stringc full_filename = dirname == "" ? filename
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: dirname + "/" + filename;
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// We can't get the size without opening the file - so for performance
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// reasons we set the file size to 0.
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// TODO: Does this really cost so much performance that it's worth losing this information? Dirs are usually just added once at startup...
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addItem(full_filename, /*offet*/ 0, /*size*/ 0, /*isDir*/ false, getFileCount());
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// os::Printer::log("addItem:", full_filename.c_str(), ELL_DEBUG);
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}
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AAssetDir_close(dir);
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}
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} // end namespace io
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} // end namespace irr
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58
irr/src/Android/CAndroidAssetFileArchive.h
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58
irr/src/Android/CAndroidAssetFileArchive.h
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// Copyright (C) 2012 Joerg Henrichs
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#pragma once
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#include "IReadFile.h"
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#include "IFileArchive.h"
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#include "CFileList.h"
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#include <android/native_activity.h>
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namespace irr
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{
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namespace io
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{
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/*!
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Android asset file system written August 2012 by J.Henrichs (later reworked by others).
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*/
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class CAndroidAssetFileArchive : public virtual IFileArchive,
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virtual CFileList
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{
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public:
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//! constructor
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CAndroidAssetFileArchive(AAssetManager *assetManager, bool ignoreCase, bool ignorePaths);
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//! destructor
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virtual ~CAndroidAssetFileArchive();
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//! opens a file by file name
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virtual IReadFile *createAndOpenFile(const io::path &filename);
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//! opens a file by index
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virtual IReadFile *createAndOpenFile(u32 index);
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//! returns the list of files
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virtual const IFileList *getFileList() const;
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//! get the archive type
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virtual E_FILE_ARCHIVE_TYPE getType() const;
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//! Add a directory to read files from. Since the Android
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//! API does not return names of directories, they need to
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//! be added manually.
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virtual void addDirectoryToFileList(const io::path &filename);
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//! return the name (id) of the file Archive
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const io::path &getArchiveName() const override { return Path; }
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protected:
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//! Android's asset manager
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AAssetManager *AssetManager;
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}; // CAndroidAssetFileArchive
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} // end namespace io
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} // end namespace irr
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65
irr/src/Android/CAndroidAssetReader.cpp
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65
irr/src/Android/CAndroidAssetReader.cpp
Normal file
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// Copyright (C) 2002-2011 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#include "CAndroidAssetReader.h"
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#include "CReadFile.h"
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#include "coreutil.h"
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#include "CAndroidAssetReader.h"
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#include "CIrrDeviceAndroid.h"
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#include <android_native_app_glue.h>
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#include <android/native_activity.h>
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namespace irr
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{
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namespace io
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{
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CAndroidAssetReader::CAndroidAssetReader(AAssetManager *assetManager, const io::path &filename) :
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AssetManager(assetManager), Filename(filename)
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{
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Asset = AAssetManager_open(AssetManager,
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core::stringc(filename).c_str(),
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AASSET_MODE_RANDOM);
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}
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CAndroidAssetReader::~CAndroidAssetReader()
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{
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if (Asset)
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AAsset_close(Asset);
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}
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size_t CAndroidAssetReader::read(void *buffer, size_t sizeToRead)
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{
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int readBytes = AAsset_read(Asset, buffer, sizeToRead);
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if (readBytes >= 0)
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return size_t(readBytes);
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return 0; // direct fd access is not possible (for example, if the asset is compressed).
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}
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bool CAndroidAssetReader::seek(long finalPos, bool relativeMovement)
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{
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off_t status = AAsset_seek(Asset, finalPos, relativeMovement ? SEEK_CUR : SEEK_SET);
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return status + 1;
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}
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long CAndroidAssetReader::getSize() const
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{
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return AAsset_getLength(Asset);
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}
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long CAndroidAssetReader::getPos() const
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{
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return AAsset_getLength(Asset) - AAsset_getRemainingLength(Asset);
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}
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const io::path &CAndroidAssetReader::getFileName() const
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{
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return Filename;
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}
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} // end namespace io
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} // end namespace irr
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64
irr/src/Android/CAndroidAssetReader.h
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64
irr/src/Android/CAndroidAssetReader.h
Normal file
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// Copyright (C) 2012 Joerg Henrichs
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#pragma once
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#include "IReadFile.h"
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struct AAssetManager;
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struct AAsset;
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struct ANativeActivity;
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namespace irr
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{
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namespace io
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{
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class CAndroidAssetReader : public virtual IReadFile
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{
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public:
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CAndroidAssetReader(AAssetManager *assetManager, const io::path &filename);
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virtual ~CAndroidAssetReader();
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//! Reads an amount of bytes from the file.
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/** \param buffer Pointer to buffer where read bytes are written to.
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\param sizeToRead Amount of bytes to read from the file.
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\return How many bytes were read. */
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virtual size_t read(void *buffer, size_t sizeToRead);
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//! Changes position in file
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/** \param finalPos Destination position in the file.
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\param relativeMovement If set to true, the position in the file is
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changed relative to current position. Otherwise the position is changed
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from beginning of file.
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\return True if successful, otherwise false. */
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virtual bool seek(long finalPos, bool relativeMovement = false);
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//! Get size of file.
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/** \return Size of the file in bytes. */
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virtual long getSize() const;
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//! Get the current position in the file.
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/** \return Current position in the file in bytes. */
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virtual long getPos() const;
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//! Get name of file.
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/** \return File name as zero terminated character string. */
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virtual const io::path &getFileName() const;
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/** Return true if the file could be opened. */
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bool isOpen() const { return Asset != NULL; }
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private:
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//! Android's asset manager
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AAssetManager *AssetManager;
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// An asset, i.e. file
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AAsset *Asset;
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path Filename;
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};
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} // end namespace io
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} // end namespace irr
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828
irr/src/Android/CIrrDeviceAndroid.cpp
Normal file
828
irr/src/Android/CIrrDeviceAndroid.cpp
Normal file
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// Copyright (C) 2002-2007 Nikolaus Gebhardt
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// Copyright (C) 2007-2011 Christian Stehno
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#include "CIrrDeviceAndroid.h"
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#include "os.h"
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#include "CFileSystem.h"
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#include "CAndroidAssetReader.h"
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#include "CAndroidAssetFileArchive.h"
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#include "CKeyEventWrapper.h"
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#include "CEGLManager.h"
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#include "ISceneManager.h"
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#include "IGUIEnvironment.h"
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#include "CEGLManager.h"
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namespace irr
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{
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namespace video
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{
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IVideoDriver *createOGLES1Driver(const SIrrlichtCreationParameters ¶ms,
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io::IFileSystem *io, video::IContextManager *contextManager);
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|
||||
IVideoDriver *createOGLES2Driver(const SIrrlichtCreationParameters ¶ms,
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io::IFileSystem *io, video::IContextManager *contextManager);
|
||||
}
|
||||
}
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||||
|
||||
namespace irr
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||||
{
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||||
|
||||
CIrrDeviceAndroid::CIrrDeviceAndroid(const SIrrlichtCreationParameters ¶m) :
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CIrrDeviceStub(param), Accelerometer(0), Gyroscope(0), Initialized(false),
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Stopped(true), Paused(true), Focused(false), JNIEnvAttachedToVM(0)
|
||||
{
|
||||
#ifdef _DEBUG
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||||
setDebugName("CIrrDeviceAndroid");
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||||
#endif
|
||||
|
||||
// Get the interface to the native Android activity.
|
||||
Android = (android_app *)(param.PrivateData);
|
||||
|
||||
// Set the private data so we can use it in any static callbacks.
|
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Android->userData = this;
|
||||
|
||||
// Set the default command handler. This is a callback function that the Android
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// OS invokes to send the native activity messages.
|
||||
Android->onAppCmd = handleAndroidCommand;
|
||||
|
||||
createKeyMap();
|
||||
|
||||
// Create a sensor manager to receive touch screen events from the java activity.
|
||||
SensorManager = ASensorManager_getInstance();
|
||||
SensorEventQueue = ASensorManager_createEventQueue(SensorManager, Android->looper, LOOPER_ID_USER, 0, 0);
|
||||
Android->onInputEvent = handleInput;
|
||||
|
||||
// Create EGL manager.
|
||||
ContextManager = new video::CEGLManager();
|
||||
|
||||
os::Printer::log("Waiting for Android activity window to be created.", ELL_DEBUG);
|
||||
|
||||
do {
|
||||
s32 Events = 0;
|
||||
android_poll_source *Source = 0;
|
||||
|
||||
while ((ALooper_pollAll((!Initialized || isWindowActive()) ? 0 : -1, 0, &Events, (void **)&Source)) >= 0) {
|
||||
if (Source)
|
||||
Source->process(Android, Source);
|
||||
}
|
||||
} while (!Initialized);
|
||||
}
|
||||
|
||||
CIrrDeviceAndroid::~CIrrDeviceAndroid()
|
||||
{
|
||||
if (GUIEnvironment) {
|
||||
GUIEnvironment->drop();
|
||||
GUIEnvironment = 0;
|
||||
}
|
||||
|
||||
if (SceneManager) {
|
||||
SceneManager->drop();
|
||||
SceneManager = 0;
|
||||
}
|
||||
|
||||
if (VideoDriver) {
|
||||
VideoDriver->drop();
|
||||
VideoDriver = 0;
|
||||
}
|
||||
}
|
||||
|
||||
bool CIrrDeviceAndroid::run()
|
||||
{
|
||||
if (!Initialized)
|
||||
return false;
|
||||
|
||||
os::Timer::tick();
|
||||
|
||||
s32 id;
|
||||
s32 Events = 0;
|
||||
android_poll_source *Source = 0;
|
||||
|
||||
while ((id = ALooper_pollAll(0, 0, &Events, (void **)&Source)) >= 0) {
|
||||
if (Source)
|
||||
Source->process(Android, Source);
|
||||
|
||||
// if a sensor has data, we'll process it now.
|
||||
if (id == LOOPER_ID_USER) {
|
||||
ASensorEvent sensorEvent;
|
||||
while (ASensorEventQueue_getEvents(SensorEventQueue, &sensorEvent, 1) > 0) {
|
||||
switch (sensorEvent.type) {
|
||||
case ASENSOR_TYPE_ACCELEROMETER:
|
||||
SEvent accEvent;
|
||||
accEvent.EventType = EET_ACCELEROMETER_EVENT;
|
||||
accEvent.AccelerometerEvent.X = sensorEvent.acceleration.x;
|
||||
accEvent.AccelerometerEvent.Y = sensorEvent.acceleration.y;
|
||||
accEvent.AccelerometerEvent.Z = sensorEvent.acceleration.z;
|
||||
|
||||
postEventFromUser(accEvent);
|
||||
break;
|
||||
|
||||
case ASENSOR_TYPE_GYROSCOPE:
|
||||
SEvent gyroEvent;
|
||||
gyroEvent.EventType = EET_GYROSCOPE_EVENT;
|
||||
gyroEvent.GyroscopeEvent.X = sensorEvent.vector.x;
|
||||
gyroEvent.GyroscopeEvent.Y = sensorEvent.vector.y;
|
||||
gyroEvent.GyroscopeEvent.Z = sensorEvent.vector.z;
|
||||
|
||||
postEventFromUser(gyroEvent);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!Initialized)
|
||||
break;
|
||||
}
|
||||
|
||||
return Initialized;
|
||||
}
|
||||
|
||||
void CIrrDeviceAndroid::yield()
|
||||
{
|
||||
struct timespec ts = {0, 1};
|
||||
nanosleep(&ts, NULL);
|
||||
}
|
||||
|
||||
void CIrrDeviceAndroid::sleep(u32 timeMs, bool pauseTimer)
|
||||
{
|
||||
const bool wasStopped = Timer ? Timer->isStopped() : true;
|
||||
|
||||
struct timespec ts;
|
||||
ts.tv_sec = (time_t)(timeMs / 1000);
|
||||
ts.tv_nsec = (long)(timeMs % 1000) * 1000000;
|
||||
|
||||
if (pauseTimer && !wasStopped)
|
||||
Timer->stop();
|
||||
|
||||
nanosleep(&ts, NULL);
|
||||
|
||||
if (pauseTimer && !wasStopped)
|
||||
Timer->start();
|
||||
}
|
||||
|
||||
void CIrrDeviceAndroid::setWindowCaption(const wchar_t *text)
|
||||
{
|
||||
}
|
||||
|
||||
bool CIrrDeviceAndroid::isWindowActive() const
|
||||
{
|
||||
return (Focused && !Paused && !Stopped);
|
||||
}
|
||||
|
||||
bool CIrrDeviceAndroid::isWindowFocused() const
|
||||
{
|
||||
return Focused;
|
||||
}
|
||||
|
||||
bool CIrrDeviceAndroid::isWindowMinimized() const
|
||||
{
|
||||
return !Focused;
|
||||
}
|
||||
|
||||
bool CIrrDeviceAndroid::isWindowVisible() const
|
||||
{
|
||||
return !Stopped;
|
||||
}
|
||||
|
||||
void CIrrDeviceAndroid::closeDevice()
|
||||
{
|
||||
ANativeActivity_finish(Android->activity);
|
||||
}
|
||||
|
||||
void CIrrDeviceAndroid::setResizable(bool resize)
|
||||
{
|
||||
}
|
||||
|
||||
void CIrrDeviceAndroid::minimizeWindow()
|
||||
{
|
||||
}
|
||||
|
||||
void CIrrDeviceAndroid::maximizeWindow()
|
||||
{
|
||||
}
|
||||
|
||||
void CIrrDeviceAndroid::restoreWindow()
|
||||
{
|
||||
}
|
||||
|
||||
core::position2di CIrrDeviceAndroid::getWindowPosition()
|
||||
{
|
||||
return core::position2di(0, 0);
|
||||
}
|
||||
|
||||
E_DEVICE_TYPE CIrrDeviceAndroid::getType() const
|
||||
{
|
||||
return EIDT_ANDROID;
|
||||
}
|
||||
|
||||
void CIrrDeviceAndroid::handleAndroidCommand(android_app *app, int32_t cmd)
|
||||
{
|
||||
CIrrDeviceAndroid *device = (CIrrDeviceAndroid *)app->userData;
|
||||
|
||||
SEvent event;
|
||||
event.EventType = EET_SYSTEM_EVENT;
|
||||
event.SystemEvent.EventType = ESET_ANDROID_CMD;
|
||||
event.SystemEvent.AndroidCmd.Cmd = cmd;
|
||||
if (device->postEventFromUser(event))
|
||||
return;
|
||||
|
||||
switch (cmd) {
|
||||
case APP_CMD_INPUT_CHANGED:
|
||||
os::Printer::log("Android command APP_CMD_INPUT_CHANGED", ELL_DEBUG);
|
||||
break;
|
||||
case APP_CMD_WINDOW_RESIZED:
|
||||
os::Printer::log("Android command APP_CMD_WINDOW_RESIZED", ELL_DEBUG);
|
||||
break;
|
||||
case APP_CMD_WINDOW_REDRAW_NEEDED:
|
||||
os::Printer::log("Android command APP_CMD_WINDOW_REDRAW_NEEDED", ELL_DEBUG);
|
||||
break;
|
||||
case APP_CMD_SAVE_STATE:
|
||||
os::Printer::log("Android command APP_CMD_SAVE_STATE", ELL_DEBUG);
|
||||
break;
|
||||
case APP_CMD_CONTENT_RECT_CHANGED:
|
||||
os::Printer::log("Android command APP_CMD_CONTENT_RECT_CHANGED", ELL_DEBUG);
|
||||
break;
|
||||
case APP_CMD_CONFIG_CHANGED:
|
||||
os::Printer::log("Android command APP_CMD_CONFIG_CHANGED", ELL_DEBUG);
|
||||
break;
|
||||
case APP_CMD_LOW_MEMORY:
|
||||
os::Printer::log("Android command APP_CMD_LOW_MEMORY", ELL_DEBUG);
|
||||
break;
|
||||
case APP_CMD_START:
|
||||
os::Printer::log("Android command APP_CMD_START", ELL_DEBUG);
|
||||
device->Stopped = false;
|
||||
break;
|
||||
case APP_CMD_INIT_WINDOW:
|
||||
os::Printer::log("Android command APP_CMD_INIT_WINDOW", ELL_DEBUG);
|
||||
device->getExposedVideoData().OGLESAndroid.Window = app->window;
|
||||
|
||||
if (device->CreationParams.WindowSize.Width == 0 || device->CreationParams.WindowSize.Height == 0) {
|
||||
device->CreationParams.WindowSize.Width = ANativeWindow_getWidth(app->window);
|
||||
device->CreationParams.WindowSize.Height = ANativeWindow_getHeight(app->window);
|
||||
}
|
||||
|
||||
device->getContextManager()->initialize(device->CreationParams, device->ExposedVideoData);
|
||||
device->getContextManager()->generateSurface();
|
||||
device->getContextManager()->generateContext();
|
||||
device->getContextManager()->activateContext(device->getContextManager()->getContext());
|
||||
|
||||
if (!device->Initialized) {
|
||||
io::CAndroidAssetFileArchive *assets = new io::CAndroidAssetFileArchive(device->Android->activity->assetManager, false, false);
|
||||
assets->addDirectoryToFileList("");
|
||||
device->FileSystem->addFileArchive(assets);
|
||||
assets->drop();
|
||||
|
||||
device->createDriver();
|
||||
|
||||
if (device->VideoDriver)
|
||||
device->createGUIAndScene();
|
||||
}
|
||||
device->Initialized = true;
|
||||
break;
|
||||
case APP_CMD_TERM_WINDOW:
|
||||
os::Printer::log("Android command APP_CMD_TERM_WINDOW", ELL_DEBUG);
|
||||
device->getContextManager()->destroySurface();
|
||||
break;
|
||||
case APP_CMD_GAINED_FOCUS:
|
||||
os::Printer::log("Android command APP_CMD_GAINED_FOCUS", ELL_DEBUG);
|
||||
device->Focused = true;
|
||||
break;
|
||||
case APP_CMD_LOST_FOCUS:
|
||||
os::Printer::log("Android command APP_CMD_LOST_FOCUS", ELL_DEBUG);
|
||||
device->Focused = false;
|
||||
break;
|
||||
case APP_CMD_DESTROY:
|
||||
os::Printer::log("Android command APP_CMD_DESTROY", ELL_DEBUG);
|
||||
if (device->JNIEnvAttachedToVM) {
|
||||
device->JNIEnvAttachedToVM = 0;
|
||||
device->Android->activity->vm->DetachCurrentThread();
|
||||
}
|
||||
device->Initialized = false;
|
||||
break;
|
||||
case APP_CMD_PAUSE:
|
||||
os::Printer::log("Android command APP_CMD_PAUSE", ELL_DEBUG);
|
||||
device->Paused = true;
|
||||
break;
|
||||
case APP_CMD_STOP:
|
||||
os::Printer::log("Android command APP_CMD_STOP", ELL_DEBUG);
|
||||
device->Stopped = true;
|
||||
break;
|
||||
case APP_CMD_RESUME:
|
||||
os::Printer::log("Android command APP_CMD_RESUME", ELL_DEBUG);
|
||||
device->Paused = false;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
s32 CIrrDeviceAndroid::handleInput(android_app *app, AInputEvent *androidEvent)
|
||||
{
|
||||
CIrrDeviceAndroid *device = (CIrrDeviceAndroid *)app->userData;
|
||||
s32 status = 0;
|
||||
|
||||
switch (AInputEvent_getType(androidEvent)) {
|
||||
case AINPUT_EVENT_TYPE_MOTION: {
|
||||
SEvent event;
|
||||
event.EventType = EET_TOUCH_INPUT_EVENT;
|
||||
|
||||
s32 eventAction = AMotionEvent_getAction(androidEvent);
|
||||
s32 eventType = eventAction & AMOTION_EVENT_ACTION_MASK;
|
||||
|
||||
#if 0
|
||||
// Useful for debugging. We might have to pass some of those infos on at some point.
|
||||
// but preferably device independent (so iphone can use same irrlicht flags).
|
||||
int32_t flags = AMotionEvent_getFlags(androidEvent);
|
||||
os::Printer::log("flags: ", core::stringc(flags).c_str(), ELL_DEBUG);
|
||||
int32_t metaState = AMotionEvent_getMetaState(androidEvent);
|
||||
os::Printer::log("metaState: ", core::stringc(metaState).c_str(), ELL_DEBUG);
|
||||
int32_t edgeFlags = AMotionEvent_getEdgeFlags(androidEvent);
|
||||
os::Printer::log("edgeFlags: ", core::stringc(flags).c_str(), ELL_DEBUG);
|
||||
#endif
|
||||
|
||||
bool touchReceived = true;
|
||||
|
||||
switch (eventType) {
|
||||
case AMOTION_EVENT_ACTION_DOWN:
|
||||
case AMOTION_EVENT_ACTION_POINTER_DOWN:
|
||||
event.TouchInput.Event = ETIE_PRESSED_DOWN;
|
||||
break;
|
||||
case AMOTION_EVENT_ACTION_MOVE:
|
||||
event.TouchInput.Event = ETIE_MOVED;
|
||||
break;
|
||||
case AMOTION_EVENT_ACTION_UP:
|
||||
case AMOTION_EVENT_ACTION_POINTER_UP:
|
||||
case AMOTION_EVENT_ACTION_CANCEL:
|
||||
event.TouchInput.Event = ETIE_LEFT_UP;
|
||||
break;
|
||||
default:
|
||||
touchReceived = false;
|
||||
break;
|
||||
}
|
||||
|
||||
if (touchReceived) {
|
||||
// Process all touches for move action.
|
||||
if (event.TouchInput.Event == ETIE_MOVED) {
|
||||
s32 pointerCount = AMotionEvent_getPointerCount(androidEvent);
|
||||
|
||||
for (s32 i = 0; i < pointerCount; ++i) {
|
||||
event.TouchInput.ID = AMotionEvent_getPointerId(androidEvent, i);
|
||||
event.TouchInput.X = AMotionEvent_getX(androidEvent, i);
|
||||
event.TouchInput.Y = AMotionEvent_getY(androidEvent, i);
|
||||
event.TouchInput.touchedCount = AMotionEvent_getPointerCount(androidEvent);
|
||||
|
||||
device->postEventFromUser(event);
|
||||
}
|
||||
} else // Process one touch for other actions.
|
||||
{
|
||||
s32 pointerIndex = (eventAction & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK) >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
|
||||
|
||||
event.TouchInput.ID = AMotionEvent_getPointerId(androidEvent, pointerIndex);
|
||||
event.TouchInput.X = AMotionEvent_getX(androidEvent, pointerIndex);
|
||||
event.TouchInput.Y = AMotionEvent_getY(androidEvent, pointerIndex);
|
||||
event.TouchInput.touchedCount = AMotionEvent_getPointerCount(androidEvent);
|
||||
|
||||
device->postEventFromUser(event);
|
||||
}
|
||||
|
||||
status = 1;
|
||||
}
|
||||
} break;
|
||||
case AINPUT_EVENT_TYPE_KEY: {
|
||||
SEvent event;
|
||||
event.EventType = EET_KEY_INPUT_EVENT;
|
||||
|
||||
int32_t keyCode = AKeyEvent_getKeyCode(androidEvent);
|
||||
// os::Printer::log("keyCode: ", core::stringc(keyCode).c_str(), ELL_DEBUG);
|
||||
|
||||
int32_t keyAction = AKeyEvent_getAction(androidEvent);
|
||||
int32_t keyMetaState = AKeyEvent_getMetaState(androidEvent);
|
||||
|
||||
if (keyCode >= 0 && (u32)keyCode < device->KeyMap.size())
|
||||
event.KeyInput.Key = device->KeyMap[keyCode];
|
||||
else
|
||||
event.KeyInput.Key = KEY_UNKNOWN;
|
||||
event.KeyInput.SystemKeyCode = (u32)keyCode;
|
||||
if (keyAction == AKEY_EVENT_ACTION_DOWN)
|
||||
event.KeyInput.PressedDown = true;
|
||||
else if (keyAction == AKEY_EVENT_ACTION_UP)
|
||||
event.KeyInput.PressedDown = false;
|
||||
else if (keyAction == AKEY_EVENT_ACTION_MULTIPLE) {
|
||||
// TODO: Multiple duplicate key events have occurred in a row,
|
||||
// or a complex string is being delivered. The repeat_count
|
||||
// property of the key event contains the number of times the
|
||||
// given key code should be executed.
|
||||
// I guess this might necessary for more complicated i18n key input,
|
||||
// but don't see yet how to handle this correctly.
|
||||
}
|
||||
|
||||
/* no use for meta keys so far.
|
||||
if ( keyMetaState & AMETA_ALT_ON
|
||||
|| keyMetaState & AMETA_ALT_LEFT_ON
|
||||
|| keyMetaState & AMETA_ALT_RIGHT_ON )
|
||||
;
|
||||
// what is a sym?
|
||||
if ( keyMetaState & AMETA_SYM_ON )
|
||||
;
|
||||
*/
|
||||
if (keyMetaState & AMETA_SHIFT_ON || keyMetaState & AMETA_SHIFT_LEFT_ON || keyMetaState & AMETA_SHIFT_RIGHT_ON)
|
||||
event.KeyInput.Shift = true;
|
||||
else
|
||||
event.KeyInput.Shift = false;
|
||||
event.KeyInput.Control = false;
|
||||
|
||||
// Having memory allocations + going through JNI for each key-press is pretty bad (slow).
|
||||
// So we do it only for those keys which are likely text-characters and avoid it for all other keys.
|
||||
// So it's fast for keys like game controller input and special keys. And text keys are typically
|
||||
// only used or entering text and not for gaming on Android, so speed likely doesn't matter there too much.
|
||||
if (event.KeyInput.Key > 0) {
|
||||
// TODO:
|
||||
// Not sure why we have to attach a JNIEnv here, but it won't work when doing that in the constructor or
|
||||
// trying to use the activity->env. My best guess is that the event-handling happens in an own thread.
|
||||
// It means JNIEnvAttachedToVM will never get detached as I don't know a safe way where to do that
|
||||
// (we could attach & detach each time, but that would probably be slow)
|
||||
// Also - it has to be each time as it get's invalid when the application mode changes.
|
||||
if (device->Initialized && device->Android && device->Android->activity && device->Android->activity->vm) {
|
||||
JavaVMAttachArgs attachArgs;
|
||||
attachArgs.version = JNI_VERSION_1_6;
|
||||
attachArgs.name = 0;
|
||||
attachArgs.group = NULL;
|
||||
|
||||
// Not a big problem calling it each time - it's a no-op when the thread already is attached.
|
||||
// And we have to do that as someone else can have detached the thread in the meantime.
|
||||
jint result = device->Android->activity->vm->AttachCurrentThread(&device->JNIEnvAttachedToVM, &attachArgs);
|
||||
if (result == JNI_ERR) {
|
||||
os::Printer::log("AttachCurrentThread for the JNI environment failed.", ELL_WARNING);
|
||||
device->JNIEnvAttachedToVM = 0;
|
||||
}
|
||||
|
||||
if (device->JNIEnvAttachedToVM) {
|
||||
jni::CKeyEventWrapper *keyEventWrapper = new jni::CKeyEventWrapper(device->JNIEnvAttachedToVM, keyAction, keyCode);
|
||||
event.KeyInput.Char = keyEventWrapper->getUnicodeChar(keyMetaState);
|
||||
delete keyEventWrapper;
|
||||
}
|
||||
}
|
||||
if (event.KeyInput.Key == KEY_BACK) {
|
||||
event.KeyInput.Char = 0x08; // same key-code as on other operating systems. Otherwise we have to handle too much system specific stuff in the editbox.
|
||||
}
|
||||
// os::Printer::log("char-code: ", core::stringc((int)event.KeyInput.Char).c_str(), ELL_DEBUG);
|
||||
|
||||
} else {
|
||||
// os::Printer::log("keyCode: ", core::stringc(keyCode).c_str(), ELL_DEBUG);
|
||||
event.KeyInput.Char = 0;
|
||||
}
|
||||
|
||||
status = device->postEventFromUser(event);
|
||||
} break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
void CIrrDeviceAndroid::createDriver()
|
||||
{
|
||||
switch (CreationParams.DriverType) {
|
||||
case video::EDT_OGLES1:
|
||||
#ifdef _IRR_COMPILE_WITH_OGLES1_
|
||||
VideoDriver = video::createOGLES1Driver(CreationParams, FileSystem, ContextManager);
|
||||
#else
|
||||
os::Printer::log("No OpenGL ES 1.0 support compiled in.", ELL_ERROR);
|
||||
#endif
|
||||
break;
|
||||
case video::EDT_OGLES2:
|
||||
#ifdef _IRR_COMPILE_WITH_OGLES2_
|
||||
VideoDriver = video::createOGLES2Driver(CreationParams, FileSystem, ContextManager);
|
||||
#else
|
||||
os::Printer::log("No OpenGL ES 2.0 support compiled in.", ELL_ERROR);
|
||||
#endif
|
||||
break;
|
||||
case video::EDT_NULL:
|
||||
VideoDriver = video::createNullDriver(FileSystem, CreationParams.WindowSize);
|
||||
break;
|
||||
case video::EDT_OPENGL:
|
||||
os::Printer::log("This driver is not available in Android. Try OpenGL ES 1.0 or ES 2.0.", ELL_ERROR);
|
||||
break;
|
||||
default:
|
||||
os::Printer::log("Unable to create video driver of unknown type.", ELL_ERROR);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
video::SExposedVideoData &CIrrDeviceAndroid::getExposedVideoData()
|
||||
{
|
||||
return ExposedVideoData;
|
||||
}
|
||||
|
||||
void CIrrDeviceAndroid::createKeyMap()
|
||||
{
|
||||
KeyMap.set_used(223);
|
||||
|
||||
KeyMap[0] = KEY_UNKNOWN; // AKEYCODE_UNKNOWN
|
||||
KeyMap[1] = KEY_LBUTTON; // AKEYCODE_SOFT_LEFT
|
||||
KeyMap[2] = KEY_RBUTTON; // AKEYCODE_SOFT_RIGHT
|
||||
KeyMap[3] = KEY_HOME; // AKEYCODE_HOME
|
||||
KeyMap[4] = KEY_CANCEL; // AKEYCODE_BACK
|
||||
KeyMap[5] = KEY_UNKNOWN; // AKEYCODE_CALL
|
||||
KeyMap[6] = KEY_UNKNOWN; // AKEYCODE_ENDCALL
|
||||
KeyMap[7] = KEY_KEY_0; // AKEYCODE_0
|
||||
KeyMap[8] = KEY_KEY_1; // AKEYCODE_1
|
||||
KeyMap[9] = KEY_KEY_2; // AKEYCODE_2
|
||||
KeyMap[10] = KEY_KEY_3; // AKEYCODE_3
|
||||
KeyMap[11] = KEY_KEY_4; // AKEYCODE_4
|
||||
KeyMap[12] = KEY_KEY_5; // AKEYCODE_5
|
||||
KeyMap[13] = KEY_KEY_6; // AKEYCODE_6
|
||||
KeyMap[14] = KEY_KEY_7; // AKEYCODE_7
|
||||
KeyMap[15] = KEY_KEY_8; // AKEYCODE_8
|
||||
KeyMap[16] = KEY_KEY_9; // AKEYCODE_9
|
||||
KeyMap[17] = KEY_UNKNOWN; // AKEYCODE_STAR
|
||||
KeyMap[18] = KEY_UNKNOWN; // AKEYCODE_POUND
|
||||
KeyMap[19] = KEY_UP; // AKEYCODE_DPAD_UP
|
||||
KeyMap[20] = KEY_DOWN; // AKEYCODE_DPAD_DOWN
|
||||
KeyMap[21] = KEY_LEFT; // AKEYCODE_DPAD_LEFT
|
||||
KeyMap[22] = KEY_RIGHT; // AKEYCODE_DPAD_RIGHT
|
||||
KeyMap[23] = KEY_SELECT; // AKEYCODE_DPAD_CENTER
|
||||
KeyMap[24] = KEY_VOLUME_DOWN; // AKEYCODE_VOLUME_UP
|
||||
KeyMap[25] = KEY_VOLUME_UP; // AKEYCODE_VOLUME_DOWN
|
||||
KeyMap[26] = KEY_UNKNOWN; // AKEYCODE_POWER
|
||||
KeyMap[27] = KEY_UNKNOWN; // AKEYCODE_CAMERA
|
||||
KeyMap[28] = KEY_CLEAR; // AKEYCODE_CLEAR
|
||||
KeyMap[29] = KEY_KEY_A; // AKEYCODE_A
|
||||
KeyMap[30] = KEY_KEY_B; // AKEYCODE_B
|
||||
KeyMap[31] = KEY_KEY_C; // AKEYCODE_C
|
||||
KeyMap[32] = KEY_KEY_D; // AKEYCODE_D
|
||||
KeyMap[33] = KEY_KEY_E; // AKEYCODE_E
|
||||
KeyMap[34] = KEY_KEY_F; // AKEYCODE_F
|
||||
KeyMap[35] = KEY_KEY_G; // AKEYCODE_G
|
||||
KeyMap[36] = KEY_KEY_H; // AKEYCODE_H
|
||||
KeyMap[37] = KEY_KEY_I; // AKEYCODE_I
|
||||
KeyMap[38] = KEY_KEY_J; // AKEYCODE_J
|
||||
KeyMap[39] = KEY_KEY_K; // AKEYCODE_K
|
||||
KeyMap[40] = KEY_KEY_L; // AKEYCODE_L
|
||||
KeyMap[41] = KEY_KEY_M; // AKEYCODE_M
|
||||
KeyMap[42] = KEY_KEY_N; // AKEYCODE_N
|
||||
KeyMap[43] = KEY_KEY_O; // AKEYCODE_O
|
||||
KeyMap[44] = KEY_KEY_P; // AKEYCODE_P
|
||||
KeyMap[45] = KEY_KEY_Q; // AKEYCODE_Q
|
||||
KeyMap[46] = KEY_KEY_R; // AKEYCODE_R
|
||||
KeyMap[47] = KEY_KEY_S; // AKEYCODE_S
|
||||
KeyMap[48] = KEY_KEY_T; // AKEYCODE_T
|
||||
KeyMap[49] = KEY_KEY_U; // AKEYCODE_U
|
||||
KeyMap[50] = KEY_KEY_V; // AKEYCODE_V
|
||||
KeyMap[51] = KEY_KEY_W; // AKEYCODE_W
|
||||
KeyMap[52] = KEY_KEY_X; // AKEYCODE_X
|
||||
KeyMap[53] = KEY_KEY_Y; // AKEYCODE_Y
|
||||
KeyMap[54] = KEY_KEY_Z; // AKEYCODE_Z
|
||||
KeyMap[55] = KEY_COMMA; // AKEYCODE_COMMA
|
||||
KeyMap[56] = KEY_PERIOD; // AKEYCODE_PERIOD
|
||||
KeyMap[57] = KEY_MENU; // AKEYCODE_ALT_LEFT
|
||||
KeyMap[58] = KEY_MENU; // AKEYCODE_ALT_RIGHT
|
||||
KeyMap[59] = KEY_LSHIFT; // AKEYCODE_SHIFT_LEFT
|
||||
KeyMap[60] = KEY_RSHIFT; // AKEYCODE_SHIFT_RIGHT
|
||||
KeyMap[61] = KEY_TAB; // AKEYCODE_TAB
|
||||
KeyMap[62] = KEY_SPACE; // AKEYCODE_SPACE
|
||||
KeyMap[63] = KEY_UNKNOWN; // AKEYCODE_SYM
|
||||
KeyMap[64] = KEY_UNKNOWN; // AKEYCODE_EXPLORER
|
||||
KeyMap[65] = KEY_UNKNOWN; // AKEYCODE_ENVELOPE
|
||||
KeyMap[66] = KEY_RETURN; // AKEYCODE_ENTER
|
||||
KeyMap[67] = KEY_BACK; // AKEYCODE_DEL
|
||||
KeyMap[68] = KEY_OEM_3; // AKEYCODE_GRAVE
|
||||
KeyMap[69] = KEY_MINUS; // AKEYCODE_MINUS
|
||||
KeyMap[70] = KEY_UNKNOWN; // AKEYCODE_EQUALS
|
||||
KeyMap[71] = KEY_UNKNOWN; // AKEYCODE_LEFT_BRACKET
|
||||
KeyMap[72] = KEY_UNKNOWN; // AKEYCODE_RIGHT_BRACKET
|
||||
KeyMap[73] = KEY_UNKNOWN; // AKEYCODE_BACKSLASH
|
||||
KeyMap[74] = KEY_UNKNOWN; // AKEYCODE_SEMICOLON
|
||||
KeyMap[75] = KEY_UNKNOWN; // AKEYCODE_APOSTROPHE
|
||||
KeyMap[76] = KEY_UNKNOWN; // AKEYCODE_SLASH
|
||||
KeyMap[77] = KEY_UNKNOWN; // AKEYCODE_AT
|
||||
KeyMap[78] = KEY_UNKNOWN; // AKEYCODE_NUM
|
||||
KeyMap[79] = KEY_UNKNOWN; // AKEYCODE_HEADSETHOOK
|
||||
KeyMap[80] = KEY_UNKNOWN; // AKEYCODE_FOCUS (*Camera* focus)
|
||||
KeyMap[81] = KEY_PLUS; // AKEYCODE_PLUS
|
||||
KeyMap[82] = KEY_MENU; // AKEYCODE_MENU
|
||||
KeyMap[83] = KEY_UNKNOWN; // AKEYCODE_NOTIFICATION
|
||||
KeyMap[84] = KEY_UNKNOWN; // AKEYCODE_SEARCH
|
||||
KeyMap[85] = KEY_MEDIA_PLAY_PAUSE; // AKEYCODE_MEDIA_PLAY_PAUSE
|
||||
KeyMap[86] = KEY_MEDIA_STOP; // AKEYCODE_MEDIA_STOP
|
||||
KeyMap[87] = KEY_MEDIA_NEXT_TRACK; // AKEYCODE_MEDIA_NEXT
|
||||
KeyMap[88] = KEY_MEDIA_PREV_TRACK; // AKEYCODE_MEDIA_PREVIOUS
|
||||
KeyMap[89] = KEY_UNKNOWN; // AKEYCODE_MEDIA_REWIND
|
||||
KeyMap[90] = KEY_UNKNOWN; // AKEYCODE_MEDIA_FAST_FORWARD
|
||||
KeyMap[91] = KEY_VOLUME_MUTE; // AKEYCODE_MUTE
|
||||
KeyMap[92] = KEY_PRIOR; // AKEYCODE_PAGE_UP
|
||||
KeyMap[93] = KEY_NEXT; // AKEYCODE_PAGE_DOWN
|
||||
KeyMap[94] = KEY_UNKNOWN; // AKEYCODE_PICTSYMBOLS
|
||||
KeyMap[95] = KEY_UNKNOWN; // AKEYCODE_SWITCH_CHARSET
|
||||
|
||||
// following look like controller inputs
|
||||
KeyMap[96] = KEY_UNKNOWN; // AKEYCODE_BUTTON_A
|
||||
KeyMap[97] = KEY_UNKNOWN; // AKEYCODE_BUTTON_B
|
||||
KeyMap[98] = KEY_UNKNOWN; // AKEYCODE_BUTTON_C
|
||||
KeyMap[99] = KEY_UNKNOWN; // AKEYCODE_BUTTON_X
|
||||
KeyMap[100] = KEY_UNKNOWN; // AKEYCODE_BUTTON_Y
|
||||
KeyMap[101] = KEY_UNKNOWN; // AKEYCODE_BUTTON_Z
|
||||
KeyMap[102] = KEY_UNKNOWN; // AKEYCODE_BUTTON_L1
|
||||
KeyMap[103] = KEY_UNKNOWN; // AKEYCODE_BUTTON_R1
|
||||
KeyMap[104] = KEY_UNKNOWN; // AKEYCODE_BUTTON_L2
|
||||
KeyMap[105] = KEY_UNKNOWN; // AKEYCODE_BUTTON_R2
|
||||
KeyMap[106] = KEY_UNKNOWN; // AKEYCODE_BUTTON_THUMBL
|
||||
KeyMap[107] = KEY_UNKNOWN; // AKEYCODE_BUTTON_THUMBR
|
||||
KeyMap[108] = KEY_UNKNOWN; // AKEYCODE_BUTTON_START
|
||||
KeyMap[109] = KEY_UNKNOWN; // AKEYCODE_BUTTON_SELECT
|
||||
KeyMap[110] = KEY_UNKNOWN; // AKEYCODE_BUTTON_MODE
|
||||
|
||||
KeyMap[111] = KEY_ESCAPE; // AKEYCODE_ESCAPE
|
||||
KeyMap[112] = KEY_DELETE; // AKEYCODE_FORWARD_DEL
|
||||
KeyMap[113] = KEY_CONTROL; // AKEYCODE_CTRL_LEFT
|
||||
KeyMap[114] = KEY_CONTROL; // AKEYCODE_CTRL_RIGHT
|
||||
KeyMap[115] = KEY_CAPITAL; // AKEYCODE_CAPS_LOCK
|
||||
KeyMap[116] = KEY_SCROLL; // AKEYCODE_SCROLL_LOCK
|
||||
KeyMap[117] = KEY_UNKNOWN; // AKEYCODE_META_LEFT
|
||||
KeyMap[118] = KEY_UNKNOWN; // AKEYCODE_META_RIGHT
|
||||
KeyMap[119] = KEY_UNKNOWN; // AKEYCODE_FUNCTION
|
||||
KeyMap[120] = KEY_SNAPSHOT; // AKEYCODE_SYSRQ
|
||||
KeyMap[121] = KEY_PAUSE; // AKEYCODE_BREAK
|
||||
KeyMap[122] = KEY_HOME; // AKEYCODE_MOVE_HOME
|
||||
KeyMap[123] = KEY_END; // AKEYCODE_MOVE_END
|
||||
KeyMap[124] = KEY_INSERT; // AKEYCODE_INSERT
|
||||
KeyMap[125] = KEY_UNKNOWN; // AKEYCODE_FORWARD
|
||||
KeyMap[126] = KEY_PLAY; // AKEYCODE_MEDIA_PLAY
|
||||
KeyMap[127] = KEY_MEDIA_PLAY_PAUSE; // AKEYCODE_MEDIA_PAUSE
|
||||
KeyMap[128] = KEY_UNKNOWN; // AKEYCODE_MEDIA_CLOSE
|
||||
KeyMap[129] = KEY_UNKNOWN; // AKEYCODE_MEDIA_EJECT
|
||||
KeyMap[130] = KEY_UNKNOWN; // AKEYCODE_MEDIA_RECORD
|
||||
KeyMap[131] = KEY_F1; // AKEYCODE_F1
|
||||
KeyMap[132] = KEY_F2; // AKEYCODE_F2
|
||||
KeyMap[133] = KEY_F3; // AKEYCODE_F3
|
||||
KeyMap[134] = KEY_F4; // AKEYCODE_F4
|
||||
KeyMap[135] = KEY_F5; // AKEYCODE_F5
|
||||
KeyMap[136] = KEY_F6; // AKEYCODE_F6
|
||||
KeyMap[137] = KEY_F7; // AKEYCODE_F7
|
||||
KeyMap[138] = KEY_F8; // AKEYCODE_F8
|
||||
KeyMap[139] = KEY_F9; // AKEYCODE_F9
|
||||
KeyMap[140] = KEY_F10; // AKEYCODE_F10
|
||||
KeyMap[141] = KEY_F11; // AKEYCODE_F11
|
||||
KeyMap[142] = KEY_F12; // AKEYCODE_F12
|
||||
KeyMap[143] = KEY_NUMLOCK; // AKEYCODE_NUM_LOCK
|
||||
KeyMap[144] = KEY_NUMPAD0; // AKEYCODE_NUMPAD_0
|
||||
KeyMap[145] = KEY_NUMPAD1; // AKEYCODE_NUMPAD_1
|
||||
KeyMap[146] = KEY_NUMPAD2; // AKEYCODE_NUMPAD_2
|
||||
KeyMap[147] = KEY_NUMPAD3; // AKEYCODE_NUMPAD_3
|
||||
KeyMap[148] = KEY_NUMPAD4; // AKEYCODE_NUMPAD_4
|
||||
KeyMap[149] = KEY_NUMPAD5; // AKEYCODE_NUMPAD_5
|
||||
KeyMap[150] = KEY_NUMPAD6; // AKEYCODE_NUMPAD_6
|
||||
KeyMap[151] = KEY_NUMPAD7; // AKEYCODE_NUMPAD_7
|
||||
KeyMap[152] = KEY_NUMPAD8; // AKEYCODE_NUMPAD_8
|
||||
KeyMap[153] = KEY_NUMPAD9; // AKEYCODE_NUMPAD_9
|
||||
KeyMap[154] = KEY_DIVIDE; // AKEYCODE_NUMPAD_DIVIDE
|
||||
KeyMap[155] = KEY_MULTIPLY; // AKEYCODE_NUMPAD_MULTIPLY
|
||||
KeyMap[156] = KEY_SUBTRACT; // AKEYCODE_NUMPAD_SUBTRACT
|
||||
KeyMap[157] = KEY_ADD; // AKEYCODE_NUMPAD_ADD
|
||||
KeyMap[158] = KEY_UNKNOWN; // AKEYCODE_NUMPAD_DOT
|
||||
KeyMap[159] = KEY_COMMA; // AKEYCODE_NUMPAD_COMMA
|
||||
KeyMap[160] = KEY_RETURN; // AKEYCODE_NUMPAD_ENTER
|
||||
KeyMap[161] = KEY_UNKNOWN; // AKEYCODE_NUMPAD_EQUALS
|
||||
KeyMap[162] = KEY_UNKNOWN; // AKEYCODE_NUMPAD_LEFT_PAREN
|
||||
KeyMap[163] = KEY_UNKNOWN; // AKEYCODE_NUMPAD_RIGHT_PAREN
|
||||
KeyMap[164] = KEY_VOLUME_MUTE; // AKEYCODE_VOLUME_MUTE
|
||||
KeyMap[165] = KEY_UNKNOWN; // AKEYCODE_INFO
|
||||
KeyMap[166] = KEY_UNKNOWN; // AKEYCODE_CHANNEL_UP
|
||||
KeyMap[167] = KEY_UNKNOWN; // AKEYCODE_CHANNEL_DOWN
|
||||
KeyMap[168] = KEY_ZOOM; // AKEYCODE_ZOOM_IN
|
||||
KeyMap[169] = KEY_UNKNOWN; // AKEYCODE_ZOOM_OUT
|
||||
KeyMap[170] = KEY_UNKNOWN; // AKEYCODE_TV
|
||||
KeyMap[171] = KEY_UNKNOWN; // AKEYCODE_WINDOW
|
||||
KeyMap[172] = KEY_UNKNOWN; // AKEYCODE_GUIDE
|
||||
KeyMap[173] = KEY_UNKNOWN; // AKEYCODE_DVR
|
||||
KeyMap[174] = KEY_UNKNOWN; // AKEYCODE_BOOKMARK
|
||||
KeyMap[175] = KEY_UNKNOWN; // AKEYCODE_CAPTIONS
|
||||
KeyMap[176] = KEY_UNKNOWN; // AKEYCODE_SETTINGS
|
||||
KeyMap[177] = KEY_UNKNOWN; // AKEYCODE_TV_POWER
|
||||
KeyMap[178] = KEY_UNKNOWN; // AKEYCODE_TV_INPUT
|
||||
KeyMap[179] = KEY_UNKNOWN; // AKEYCODE_STB_POWER
|
||||
KeyMap[180] = KEY_UNKNOWN; // AKEYCODE_STB_INPUT
|
||||
KeyMap[181] = KEY_UNKNOWN; // AKEYCODE_AVR_POWER
|
||||
KeyMap[182] = KEY_UNKNOWN; // AKEYCODE_AVR_INPUT
|
||||
KeyMap[183] = KEY_UNKNOWN; // AKEYCODE_PROG_RED
|
||||
KeyMap[184] = KEY_UNKNOWN; // AKEYCODE_PROG_GREEN
|
||||
KeyMap[185] = KEY_UNKNOWN; // AKEYCODE_PROG_YELLOW
|
||||
KeyMap[186] = KEY_UNKNOWN; // AKEYCODE_PROG_BLUE
|
||||
KeyMap[187] = KEY_UNKNOWN; // AKEYCODE_APP_SWITCH
|
||||
KeyMap[188] = KEY_UNKNOWN; // AKEYCODE_BUTTON_1
|
||||
KeyMap[189] = KEY_UNKNOWN; // AKEYCODE_BUTTON_2
|
||||
KeyMap[190] = KEY_UNKNOWN; // AKEYCODE_BUTTON_3
|
||||
KeyMap[191] = KEY_UNKNOWN; // AKEYCODE_BUTTON_4
|
||||
KeyMap[192] = KEY_UNKNOWN; // AKEYCODE_BUTTON_5
|
||||
KeyMap[193] = KEY_UNKNOWN; // AKEYCODE_BUTTON_6
|
||||
KeyMap[194] = KEY_UNKNOWN; // AKEYCODE_BUTTON_7
|
||||
KeyMap[195] = KEY_UNKNOWN; // AKEYCODE_BUTTON_8
|
||||
KeyMap[196] = KEY_UNKNOWN; // AKEYCODE_BUTTON_9
|
||||
KeyMap[197] = KEY_UNKNOWN; // AKEYCODE_BUTTON_10
|
||||
KeyMap[198] = KEY_UNKNOWN; // AKEYCODE_BUTTON_11
|
||||
KeyMap[199] = KEY_UNKNOWN; // AKEYCODE_BUTTON_12
|
||||
KeyMap[200] = KEY_UNKNOWN; // AKEYCODE_BUTTON_13
|
||||
KeyMap[201] = KEY_UNKNOWN; // AKEYCODE_BUTTON_14
|
||||
KeyMap[202] = KEY_UNKNOWN; // AKEYCODE_BUTTON_15
|
||||
KeyMap[203] = KEY_UNKNOWN; // AKEYCODE_BUTTON_16
|
||||
KeyMap[204] = KEY_UNKNOWN; // AKEYCODE_LANGUAGE_SWITCH
|
||||
KeyMap[205] = KEY_UNKNOWN; // AKEYCODE_MANNER_MODE
|
||||
KeyMap[206] = KEY_UNKNOWN; // AKEYCODE_3D_MODE
|
||||
KeyMap[207] = KEY_UNKNOWN; // AKEYCODE_CONTACTS
|
||||
KeyMap[208] = KEY_UNKNOWN; // AKEYCODE_CALENDAR
|
||||
KeyMap[209] = KEY_UNKNOWN; // AKEYCODE_MUSIC
|
||||
KeyMap[210] = KEY_UNKNOWN; // AKEYCODE_CALCULATOR
|
||||
KeyMap[211] = KEY_UNKNOWN; // AKEYCODE_ZENKAKU_HANKAKU
|
||||
KeyMap[212] = KEY_UNKNOWN; // AKEYCODE_EISU
|
||||
KeyMap[213] = KEY_UNKNOWN; // AKEYCODE_MUHENKAN
|
||||
KeyMap[214] = KEY_UNKNOWN; // AKEYCODE_HENKAN
|
||||
KeyMap[215] = KEY_UNKNOWN; // AKEYCODE_KATAKANA_HIRAGANA
|
||||
KeyMap[216] = KEY_UNKNOWN; // AKEYCODE_YEN
|
||||
KeyMap[217] = KEY_UNKNOWN; // AKEYCODE_RO
|
||||
KeyMap[218] = KEY_UNKNOWN; // AKEYCODE_KANA
|
||||
KeyMap[219] = KEY_UNKNOWN; // AKEYCODE_ASSIST
|
||||
KeyMap[220] = KEY_UNKNOWN; // AKEYCODE_BRIGHTNESS_DOWN
|
||||
KeyMap[221] = KEY_UNKNOWN; // AKEYCODE_BRIGHTNESS_UP ,
|
||||
KeyMap[222] = KEY_UNKNOWN; // AKEYCODE_MEDIA_AUDIO_TRACK
|
||||
}
|
||||
|
||||
bool CIrrDeviceAndroid::activateAccelerometer(float updateInterval)
|
||||
{
|
||||
if (!isAccelerometerAvailable())
|
||||
return false;
|
||||
|
||||
ASensorEventQueue_enableSensor(SensorEventQueue, Accelerometer);
|
||||
ASensorEventQueue_setEventRate(SensorEventQueue, Accelerometer, (int32_t)(updateInterval * 1000.f * 1000.f)); // in microseconds
|
||||
|
||||
os::Printer::log("Activated accelerometer", ELL_DEBUG);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool CIrrDeviceAndroid::deactivateAccelerometer()
|
||||
{
|
||||
if (Accelerometer) {
|
||||
ASensorEventQueue_disableSensor(SensorEventQueue, Accelerometer);
|
||||
Accelerometer = 0;
|
||||
os::Printer::log("Deactivated accelerometer", ELL_DEBUG);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool CIrrDeviceAndroid::isAccelerometerActive()
|
||||
{
|
||||
return (Accelerometer != 0);
|
||||
}
|
||||
|
||||
bool CIrrDeviceAndroid::isAccelerometerAvailable()
|
||||
{
|
||||
if (!Accelerometer)
|
||||
Accelerometer = ASensorManager_getDefaultSensor(SensorManager, ASENSOR_TYPE_ACCELEROMETER);
|
||||
|
||||
return (Accelerometer != 0);
|
||||
}
|
||||
|
||||
bool CIrrDeviceAndroid::activateGyroscope(float updateInterval)
|
||||
{
|
||||
if (!isGyroscopeAvailable())
|
||||
return false;
|
||||
|
||||
ASensorEventQueue_enableSensor(SensorEventQueue, Gyroscope);
|
||||
ASensorEventQueue_setEventRate(SensorEventQueue, Gyroscope, (int32_t)(updateInterval * 1000.f * 1000.f)); // in microseconds
|
||||
|
||||
os::Printer::log("Activated gyroscope", ELL_DEBUG);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool CIrrDeviceAndroid::deactivateGyroscope()
|
||||
{
|
||||
if (Gyroscope) {
|
||||
ASensorEventQueue_disableSensor(SensorEventQueue, Gyroscope);
|
||||
Gyroscope = 0;
|
||||
os::Printer::log("Deactivated gyroscope", ELL_DEBUG);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool CIrrDeviceAndroid::isGyroscopeActive()
|
||||
{
|
||||
return (Gyroscope != 0);
|
||||
}
|
||||
|
||||
bool CIrrDeviceAndroid::isGyroscopeAvailable()
|
||||
{
|
||||
if (!Gyroscope)
|
||||
Gyroscope = ASensorManager_getDefaultSensor(SensorManager, ASENSOR_TYPE_GYROSCOPE);
|
||||
|
||||
return (Gyroscope != 0);
|
||||
}
|
||||
|
||||
} // end namespace irr
|
98
irr/src/Android/CIrrDeviceAndroid.h
Normal file
98
irr/src/Android/CIrrDeviceAndroid.h
Normal file
|
@ -0,0 +1,98 @@
|
|||
// Copyright (C) 2002-2011 Nikolaus Gebhardt
|
||||
// This file is part of the "Irrlicht Engine".
|
||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "CIrrDeviceStub.h"
|
||||
#include "IrrlichtDevice.h"
|
||||
#include "ICursorControl.h"
|
||||
|
||||
#include <android/sensor.h>
|
||||
#include <android_native_app_glue.h>
|
||||
|
||||
namespace irr
|
||||
{
|
||||
class CIrrDeviceAndroid : public CIrrDeviceStub
|
||||
{
|
||||
public:
|
||||
CIrrDeviceAndroid(const SIrrlichtCreationParameters ¶m);
|
||||
|
||||
virtual ~CIrrDeviceAndroid();
|
||||
|
||||
virtual bool run();
|
||||
|
||||
virtual void yield();
|
||||
|
||||
virtual void sleep(u32 timeMs, bool pauseTimer = false);
|
||||
|
||||
virtual void setWindowCaption(const wchar_t *text);
|
||||
|
||||
virtual bool isWindowActive() const;
|
||||
|
||||
virtual bool isWindowFocused() const;
|
||||
|
||||
virtual bool isWindowMinimized() const;
|
||||
|
||||
virtual bool isWindowVisible() const;
|
||||
|
||||
virtual void closeDevice();
|
||||
|
||||
virtual void setResizable(bool resize = false);
|
||||
|
||||
virtual void minimizeWindow();
|
||||
|
||||
virtual void maximizeWindow();
|
||||
|
||||
virtual void restoreWindow();
|
||||
|
||||
virtual core::position2di getWindowPosition();
|
||||
|
||||
virtual E_DEVICE_TYPE getType() const;
|
||||
|
||||
virtual bool activateAccelerometer(float updateInterval);
|
||||
|
||||
virtual bool deactivateAccelerometer();
|
||||
|
||||
virtual bool isAccelerometerActive();
|
||||
|
||||
virtual bool isAccelerometerAvailable();
|
||||
|
||||
virtual bool activateGyroscope(float updateInterval);
|
||||
|
||||
virtual bool deactivateGyroscope();
|
||||
|
||||
virtual bool isGyroscopeActive();
|
||||
|
||||
virtual bool isGyroscopeAvailable();
|
||||
|
||||
private:
|
||||
static void handleAndroidCommand(android_app *app, int32_t cmd);
|
||||
|
||||
static s32 handleInput(android_app *app, AInputEvent *event);
|
||||
|
||||
void createDriver();
|
||||
|
||||
void createKeyMap();
|
||||
|
||||
video::SExposedVideoData &getExposedVideoData();
|
||||
|
||||
android_app *Android;
|
||||
ASensorManager *SensorManager;
|
||||
ASensorEventQueue *SensorEventQueue;
|
||||
const ASensor *Accelerometer;
|
||||
const ASensor *Gyroscope;
|
||||
|
||||
bool Initialized;
|
||||
bool Stopped;
|
||||
bool Paused;
|
||||
bool Focused;
|
||||
|
||||
JNIEnv *JNIEnvAttachedToVM;
|
||||
|
||||
video::SExposedVideoData ExposedVideoData;
|
||||
|
||||
core::array<EKEY_CODE> KeyMap;
|
||||
};
|
||||
|
||||
} // end namespace irr
|
52
irr/src/Android/CKeyEventWrapper.cpp
Normal file
52
irr/src/Android/CKeyEventWrapper.cpp
Normal file
|
@ -0,0 +1,52 @@
|
|||
// This file is part of the "Irrlicht Engine".
|
||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||
|
||||
#include "CKeyEventWrapper.h"
|
||||
|
||||
#include "os.h"
|
||||
|
||||
namespace irr
|
||||
{
|
||||
namespace jni
|
||||
{
|
||||
|
||||
jclass CKeyEventWrapper::Class_KeyEvent = 0;
|
||||
jmethodID CKeyEventWrapper::Method_constructor = 0;
|
||||
jmethodID CKeyEventWrapper::Method_getUnicodeChar = 0;
|
||||
|
||||
CKeyEventWrapper::CKeyEventWrapper(JNIEnv *jniEnv, int action, int code) :
|
||||
JniEnv(jniEnv), JniKeyEvent(0)
|
||||
{
|
||||
if (JniEnv) {
|
||||
if (!Class_KeyEvent) {
|
||||
// Find java classes & functions on first call
|
||||
os::Printer::log("CKeyEventWrapper first initialize", ELL_DEBUG);
|
||||
jclass localClass = JniEnv->FindClass("android/view/KeyEvent");
|
||||
if (localClass) {
|
||||
Class_KeyEvent = reinterpret_cast<jclass>(JniEnv->NewGlobalRef(localClass));
|
||||
}
|
||||
|
||||
Method_constructor = JniEnv->GetMethodID(Class_KeyEvent, "<init>", "(II)V");
|
||||
Method_getUnicodeChar = JniEnv->GetMethodID(Class_KeyEvent, "getUnicodeChar", "(I)I");
|
||||
}
|
||||
|
||||
if (Class_KeyEvent && Method_constructor) {
|
||||
JniKeyEvent = JniEnv->NewObject(Class_KeyEvent, Method_constructor, action, code);
|
||||
} else {
|
||||
os::Printer::log("CKeyEventWrapper didn't find JNI classes/methods", ELL_WARNING);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
CKeyEventWrapper::~CKeyEventWrapper()
|
||||
{
|
||||
JniEnv->DeleteLocalRef(JniKeyEvent);
|
||||
}
|
||||
|
||||
int CKeyEventWrapper::getUnicodeChar(int metaState)
|
||||
{
|
||||
return JniEnv->CallIntMethod(JniKeyEvent, Method_getUnicodeChar, metaState);
|
||||
}
|
||||
|
||||
} // namespace jni
|
||||
} // namespace irr
|
35
irr/src/Android/CKeyEventWrapper.h
Normal file
35
irr/src/Android/CKeyEventWrapper.h
Normal file
|
@ -0,0 +1,35 @@
|
|||
// This file is part of the "Irrlicht Engine".
|
||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <jni.h>
|
||||
|
||||
struct android_app;
|
||||
|
||||
namespace irr
|
||||
{
|
||||
namespace jni
|
||||
{
|
||||
|
||||
//! Minimal JNI wrapper class around android.view.KeyEvent
|
||||
//! NOTE: Only functions we actually use in the engine are wrapped
|
||||
//! This is currently not written to support multithreading - meaning threads are not attached/detached to the Java VM (to be discussed)
|
||||
class CKeyEventWrapper
|
||||
{
|
||||
public:
|
||||
CKeyEventWrapper(JNIEnv *jniEnv, int action, int code);
|
||||
~CKeyEventWrapper();
|
||||
|
||||
int getUnicodeChar(int metaState);
|
||||
|
||||
private:
|
||||
static jclass Class_KeyEvent;
|
||||
static jmethodID Method_getUnicodeChar;
|
||||
static jmethodID Method_constructor;
|
||||
JNIEnv *JniEnv;
|
||||
jobject JniKeyEvent; // this object in java
|
||||
};
|
||||
|
||||
} // namespace jni
|
||||
} // namespace irr
|
Loading…
Add table
Add a link
Reference in a new issue