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irr/include/position2d.h
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irr/include/position2d.h
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// Copyright (C) 2002-2012 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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//! As of Irrlicht 1.6, position2d is a synonym for vector2d.
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/** You should consider position2d to be deprecated, and use vector2d by preference. */
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#pragma once
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#include "vector2d.h"
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namespace irr
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{
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namespace core
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{
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// Use typedefs where possible as they are more explicit...
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//! \deprecated position2d is now a synonym for vector2d, but vector2d should be used directly.
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typedef vector2d<f32> position2df;
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//! \deprecated position2d is now a synonym for vector2d, but vector2d should be used directly.
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typedef vector2d<s32> position2di;
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} // namespace core
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} // namespace irr
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// ...and use a #define to catch the rest, for (e.g.) position2d<f64>
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#define position2d vector2d
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