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irr/include/IGUIScrollBar.h
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irr/include/IGUIScrollBar.h
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// Copyright (C) 2002-2012 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#pragma once
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#include "IGUIElement.h"
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namespace irr
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{
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namespace gui
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{
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//! Default scroll bar GUI element.
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/** \par This element can create the following events of type EGUI_EVENT_TYPE:
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\li EGET_SCROLL_BAR_CHANGED
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*/
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class IGUIScrollBar : public IGUIElement
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{
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public:
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//! constructor
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IGUIScrollBar(IGUIEnvironment *environment, IGUIElement *parent, s32 id, core::rect<s32> rectangle) :
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IGUIElement(EGUIET_SCROLL_BAR, environment, parent, id, rectangle) {}
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//! sets the maximum value of the scrollbar.
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virtual void setMax(s32 max) = 0;
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//! gets the maximum value of the scrollbar.
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virtual s32 getMax() const = 0;
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//! sets the minimum value of the scrollbar.
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virtual void setMin(s32 min) = 0;
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//! gets the minimum value of the scrollbar.
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virtual s32 getMin() const = 0;
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//! gets the small step value
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virtual s32 getSmallStep() const = 0;
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//! Sets the small step
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/** That is the amount that the value changes by when clicking
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on the buttons or using the cursor keys. */
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virtual void setSmallStep(s32 step) = 0;
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//! gets the large step value
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virtual s32 getLargeStep() const = 0;
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//! Sets the large step
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/** That is the amount that the value changes by when clicking
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in the tray, or using the page up and page down keys. */
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virtual void setLargeStep(s32 step) = 0;
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//! gets the current position of the scrollbar
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virtual s32 getPos() const = 0;
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//! sets the current position of the scrollbar
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virtual void setPos(s32 pos) = 0;
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};
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} // end namespace gui
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} // end namespace irr
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