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Liquid fine tuning

This commit is contained in:
proller 2013-03-13 01:18:45 +04:00 committed by kwolekr
parent 16c031be77
commit f5ab056b38
5 changed files with 112 additions and 53 deletions

View file

@ -95,9 +95,11 @@
# Update liquids every .. recommend for finite: 0.2
#liquid_update = 1.0
# When finite liquid: relax flowing blocks to source if level near max and N nearby source blocks, more realistic, but not true constant. values: 0,1,2,3,4 : 0 - disable, 1 - most aggresive
#liquid_relax = 1
# optimization: faster cave flood (and not true constant)
#liquid_relax = 2
# Optimization: faster cave flood (and not true constant)
#liquid_fast_flood = 1
# Underground water and lava springs, its infnity sources if liquid_finite enabled
#underground_springs = 1
# Enable nice leaves; disable for speed
#new_style_leaves = true
# Enable smooth lighting with simple ambient occlusion;