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Remove normal map leftovers (#15609)
leftovers from #10487 / ed22260822
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4 changed files with 0 additions and 32 deletions
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@ -121,7 +121,6 @@ public:
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// Shall be called from the main thread.
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void rebuildImagesAndTextures();
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video::ITexture* getNormalTexture(const std::string &name);
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video::SColor getTextureAverageColor(const std::string &name);
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private:
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@ -488,27 +487,6 @@ void TextureSource::rebuildTexture(video::IVideoDriver *driver, TextureInfo &ti)
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m_texture_trash.push_back(t_old);
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}
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video::ITexture* TextureSource::getNormalTexture(const std::string &name)
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{
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if (isKnownSourceImage("override_normal.png"))
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return getTexture("override_normal.png");
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std::string fname_base = name;
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static const char *normal_ext = "_normal.png";
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static const u32 normal_ext_size = strlen(normal_ext);
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size_t pos = fname_base.find('.');
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std::string fname_normal = fname_base.substr(0, pos) + normal_ext;
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if (isKnownSourceImage(fname_normal)) {
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// look for image extension and replace it
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size_t i = 0;
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while ((i = fname_base.find('.', i)) != std::string::npos) {
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fname_base.replace(i, 4, normal_ext);
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i += normal_ext_size;
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}
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return getTexture(fname_base);
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}
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return nullptr;
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}
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video::SColor TextureSource::getTextureAverageColor(const std::string &name)
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{
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video::IVideoDriver *driver = RenderingEngine::get_video_driver();
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