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Added lua tracebacks to some errors where you have been blind to what… (#5043)

* Added lua tracebacks to some errors where you have been blind to what actually went wrong
This commit is contained in:
sapier 2017-01-15 13:36:53 +01:00 committed by Loïc Blot
parent e12019cfd9
commit f5070b4454
4 changed files with 16 additions and 7 deletions

View file

@ -26,15 +26,17 @@ extern "C" {
#include "util/serialize.h"
#include "util/string.h"
#include "common/c_converter.h"
#include "common/c_internal.h"
#include "constants.h"
#define CHECK_TYPE(index, name, type) do { \
int t = lua_type(L, (index)); \
if (t != (type)) { \
std::string traceback = script_get_backtrace(L); \
throw LuaError(std::string("Invalid ") + (name) + \
" (expected " + lua_typename(L, (type)) + \
" got " + lua_typename(L, t) + ")."); \
" got " + lua_typename(L, t) + ").\n" + traceback); \
} \
} while(0)
#define CHECK_POS_COORD(name) CHECK_TYPE(-1, "position coordinate '" name "'", LUA_TNUMBER)