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Remove lots of dead code

Add check for datatype overflows
use native datatype indices instead of fixed 16bit/32bit ones
This commit is contained in:
sapier 2014-02-05 00:17:57 +01:00
parent 3670f5a37b
commit f4f98c9550
3 changed files with 258 additions and 438 deletions

View file

@ -384,9 +384,6 @@ public:
core::line3d<f32> shootline_on_map
);
// Prints a line or two of info
void printDebugInfo(std::ostream &os);
std::list<std::string> getConnectedPlayerNames();
float getAnimationTime();