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Avoid duplication of mod metadata in memory (#12562)
Co-authored-by: sfan5 <sfan5@live.de>
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37 changed files with 527 additions and 272 deletions
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@ -73,8 +73,6 @@ public:
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virtual const std::vector<ModSpec> &getMods() const = 0;
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virtual const ModSpec* getModSpec(const std::string &modname) const = 0;
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virtual std::string getWorldPath() const { return ""; }
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virtual bool registerModStorage(ModMetadata *storage) = 0;
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virtual void unregisterModStorage(const std::string &name) = 0;
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virtual ModMetadataDatabase *getModStorageDatabase() = 0;
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virtual bool joinModChannel(const std::string &channel) = 0;
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