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Remove unused functions reported by cppcheck (#10463)
Run unused functions reported by cppcheck This change removes a few (but not all) unused functions. Some unused helper functions were not removed due to their complexity and potential of future use.
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parent
81c66d6efb
commit
f46509d5e2
29 changed files with 14 additions and 440 deletions
21
src/map.h
21
src/map.h
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@ -123,7 +123,7 @@ class Map /*: public NodeContainer*/
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{
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public:
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Map(std::ostream &dout, IGameDef *gamedef);
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Map(IGameDef *gamedef);
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virtual ~Map();
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DISABLE_CLASS_COPY(Map);
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@ -149,8 +149,6 @@ public:
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MapSector * getSectorNoGenerateNoLock(v2s16 p2d);
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// Same as the above (there exists no lock anymore)
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MapSector * getSectorNoGenerate(v2s16 p2d);
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// Gets an existing sector or creates an empty one
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//MapSector * getSectorCreate(v2s16 p2d);
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/*
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This is overloaded by ClientMap and ServerMap to allow
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@ -268,11 +266,6 @@ public:
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void setNodeTimer(const NodeTimer &t);
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void removeNodeTimer(v3s16 p);
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/*
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Misc.
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*/
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std::map<v2s16, MapSector*> *getSectorsPtr(){return &m_sectors;}
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/*
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Variables
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*/
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@ -283,8 +276,6 @@ public:
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protected:
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friend class LuaVoxelManip;
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std::ostream &m_dout; // A bit deprecated, could be removed
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IGameDef *m_gamedef;
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std::set<MapEventReceiver*> m_event_receivers;
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@ -374,15 +365,6 @@ public:
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*/
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MapBlock *getBlockOrEmerge(v3s16 p3d);
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// Helper for placing objects on ground level
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s16 findGroundLevel(v2s16 p2d);
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/*
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Misc. helper functions for fiddling with directory and file
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names when saving
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*/
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void createDirs(const std::string &path);
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/*
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Database functions
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*/
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@ -414,7 +396,6 @@ public:
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bool isSavingEnabled(){ return m_map_saving_enabled; }
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u64 getSeed();
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s16 getWaterLevel();
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/*!
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* Fixes lighting in one map block.
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