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Purge some dead code (mostly Irrlicht) (#16111)
* Remove obsolete Irrlicht attributes system
* Remove dead GUI element types
* Remove some obsolete Irrlicht headers
* Fix some oopsies from d96f5e1
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377fa5bb14
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39 changed files with 24 additions and 831 deletions
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@ -9,7 +9,6 @@
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#include "IGPUProgrammingServices.h"
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#include "irrArray.h"
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#include "irrString.h"
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#include "IAttributes.h"
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#include "IMesh.h"
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#include "IMeshBuffer.h"
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#include "IMeshSceneNode.h"
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@ -50,9 +49,6 @@ public:
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//! queries the features of the driver, returns true if feature is available
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bool queryFeature(E_VIDEO_DRIVER_FEATURE feature) const override;
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//! Get attributes of the actual video driver
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const io::IAttributes &getDriverAttributes() const override;
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//! sets transformation
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void setTransform(E_TRANSFORMATION_STATE state, const core::matrix4 &mat) override;
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@ -717,8 +713,6 @@ protected:
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SColor FogColor;
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SExposedVideoData ExposedData;
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io::IAttributes *DriverAttributes;
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SOverrideMaterial OverrideMaterial;
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SMaterial OverrideMaterial2D;
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SMaterial InitMaterial2D;
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