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Purge some dead code (mostly Irrlicht) (#16111)

* Remove obsolete Irrlicht attributes system

* Remove dead GUI element types

* Remove some obsolete Irrlicht headers

* Fix some oopsies from d96f5e1
This commit is contained in:
Lars Müller 2025-05-04 16:31:44 +02:00 committed by GitHub
parent 377fa5bb14
commit f4285a59ac
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39 changed files with 24 additions and 831 deletions

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@ -9,7 +9,6 @@
#include "IGPUProgrammingServices.h"
#include "irrArray.h"
#include "irrString.h"
#include "IAttributes.h"
#include "IMesh.h"
#include "IMeshBuffer.h"
#include "IMeshSceneNode.h"
@ -50,9 +49,6 @@ public:
//! queries the features of the driver, returns true if feature is available
bool queryFeature(E_VIDEO_DRIVER_FEATURE feature) const override;
//! Get attributes of the actual video driver
const io::IAttributes &getDriverAttributes() const override;
//! sets transformation
void setTransform(E_TRANSFORMATION_STATE state, const core::matrix4 &mat) override;
@ -717,8 +713,6 @@ protected:
SColor FogColor;
SExposedVideoData ExposedData;
io::IAttributes *DriverAttributes;
SOverrideMaterial OverrideMaterial;
SMaterial OverrideMaterial2D;
SMaterial InitMaterial2D;